StatusLive Servers online11,618 Players32,056 Populated2,785 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S3093Server sheetchecked 7h ago

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Offline 123.192.255.191:28015 checked 7h ago

10x biweekly wipes moddedoxide
Connect
Players now 0/ 60 0% full
7-day average1peak 9
Rank#3,093top 14%
Last wipe12d agobiweekly schedule
Next wipe1d 3hFri 30 Oct, 09:05 UTC
Fig. 1

Players

AveragePeak
0123406:0014:0021:0005:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Fig. 2

Server performance

010020030040006:0014:0021:0005:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:05 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 6.5

Coming wipes

  1. 1d 3hFri 30 Oct, 09:05 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 3hFri 13 Nov, 09:05 UTC
  4. 29d 3hFri 27 Nov, 09:05 UTC
  5. 35d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 3hFri 11 Dec, 09:05 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:05 UTC12d ago 4 – running 0
Fri 2 Oct, 06:52 UTC26d ago 5 halved by day 6 14.1 days 0
Sun 27 Sep, 08:17 UTC31d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC40d ago 4 halved by day 7 9.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 14 on average
9 / 120
02
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average
3 / 200
03
Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIPEA · groups of 10+ · 10x · weekly · 4 on average
5 / 150
04
#7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 2 on average
2 / 500
05
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 82 on average
38 / 115
06
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average
3 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and is it online now?

Last seen 7 hours ago; right now #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is offline. Counted from its reported uptime, the last restart was about 1 minutes ago. For the last 7 full days the record is 159 of 168 hours up, 95% of the time. First seen by Rust Graphs on 13 September 2026.

How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 perform, as measured?

The last 48 hours give an average of 202 server fps and a floor of 38. Counted at its highest: 163,015 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,588 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

No region tag is published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, but its name points to Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 123.192.255.191:28015.

What Rust version is recorded for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Rust network protocol 2635 and build 168909 on Windows: that is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is not responding at the latest refresh; the last record of it online is 7 hours ago. The seven-day mean is 1 players; the peak over the same period is 9. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 3 players.

What rank has been recorded for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Within the top 14% of all ranked servers: #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 at #3,093 for player hours, seven days recorded.

Schedules

On #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, what does the data show for wipe day?

The recent wipes averaged a busiest count of 4 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 6.5.

What wipe schedule has been recorded for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Its tag is followed for the prediction: too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm the schedule. Friday 30 October at 09:05 UTC is the date its next wipe is due. 12 days 20 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

What settings and rules apply on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The name records 10x gather for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 loaded?

Seed 1673229444 and size 4,500 define the procedural map #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

These Rust Graphs lists include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

On #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, what is meant by each tag?

Tags published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): Slots: 60; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

In Rust, press F1 and type client.connect 123.192.255.191:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp60
Max players Slots: 60.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded