StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S15497Server sheetchecked 43d ago

Oxydized PVE | Testing

Offline NA 109.158.206.138:28015 checked 43d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,497#1605 in NA
Last wipe55d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oxydized PVE | Testing
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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27 / 200
02
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
20 / 200
03
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average
63 / 100
04
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
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05
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
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06
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Oxydized PVE | Testing, and is it online now?

Oxydized PVE | Testing is offline at this moment; 43 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.

What location is recorded for Oxydized PVE | Testing?

In North America Oxydized PVE | Testing lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 109.158.206.138:28015.

What Rust version is recorded for Oxydized PVE | Testing?

Rust network protocol 2633 and build 163794 on Linux: that is what Oxydized PVE | Testing runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Oxydized PVE | Testing?

No response from Oxydized PVE | Testing; the server was last seen 43 days 1 hours ago.

Against other Rust servers, where is Oxydized PVE | Testing placed?

The same seven-day player-hour count places Oxydized PVE | Testing at #1,605 within North America, #15,497 across all ranked servers and in the top – of them.

Schedules

What wipe schedule has been recorded for Oxydized PVE | Testing?

The estimate of Oxydized PVE | Testing's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 55 days 20 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on Oxydized PVE | Testing?

The name of Oxydized PVE | Testing records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is Oxydized PVE | Testing played?

Oxydized PVE | Testing runs a procedural map, which the game generates.

Filters

Where does Oxydized PVE | Testing appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Oxydized PVE | Testing are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Oxydized PVE | Testing, what is meant by each tag?

Tags published by Oxydized PVE | Testing, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Oxydized PVE | Testing joined?

In Rust, press F1 and type client.connect 109.158.206.138:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded