StatusLive Servers online11,737 Players72,806 Populated3,664 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 4d ago

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 4d ago

weekly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe4d agoweekly schedule
Next wipe2d 21hSat 31 Oct, 10:56 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TEST] SERIOUS RUST [TEST]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 2d 21h. Its weekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 21hSat 31 Oct, 10:56 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 9d 21hSat 7 Nov, 10:56 UTC
  4. 16d 21hSat 14 Nov, 10:56 UTC
  5. 23d 21hSat 21 Nov, 10:56 UTC
  6. 30d 21hSat 28 Nov, 10:56 UTC
  7. 36d 5hThu 3 Dec, 19:00 UTCFW
  8. 37d 21hSat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:56 UTC4d ago 0 – running 1
Tue 20 Oct, 14:13 UTC7d ago 1 – 3.9 days 1
Tue 20 Oct, 05:37 UTC8d ago 1 – 0.4 days 1
Mon 19 Oct, 11:30 UTC9d ago 1 – 0.8 days 0
Sat 17 Oct, 06:08 UTC11d ago 0 – 2.2 days 0
Thu 15 Oct, 11:05 UTC13d ago 1 – 1.8 days 0
Mon 12 Oct, 16:09 UTC15d ago 0 – 2.8 days 0
Tue 22 Sep, 10:23 UTC36d ago 0 – 20.2 days 0
Mon 21 Sep, 11:47 UTC37d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [TEST] SERIOUS RUST [TEST], and is it online now?

Last seen 4 days ago; right now [TEST] SERIOUS RUST [TEST] is offline. 4 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 18 September 2026.

In which location is [TEST] SERIOUS RUST [TEST] hosted?

A region is not published by [TEST] SERIOUS RUST [TEST]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 109.195.37.2:28015 is its address.

What Rust version is recorded for [TEST] SERIOUS RUST [TEST]?

Rust network protocol 2635 and build 168909 on Windows: that is what [TEST] SERIOUS RUST [TEST] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [TEST] SERIOUS RUST [TEST]?

The latest refresh records [TEST] SERIOUS RUST [TEST] as offline, last seen 4 days ago. The seven-day mean on this server is 0 players.

What rank has been recorded for [TEST] SERIOUS RUST [TEST]?

Over the last seven days, [TEST] SERIOUS RUST [TEST] records #15,432 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on [TEST] SERIOUS RUST [TEST] on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On [TEST] SERIOUS RUST [TEST], when do wipes occur?

Too few of [TEST] SERIOUS RUST [TEST]'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Saturday 31 October at 10:56 UTC its next wipe is due. 4 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which settings does [TEST] SERIOUS RUST [TEST] run, and what rules?

Gather rate for [TEST] SERIOUS RUST [TEST]: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [TEST] SERIOUS RUST [TEST] played?

[TEST] SERIOUS RUST [TEST] runs a procedural map of size 4,500 with seed 327, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [TEST] SERIOUS RUST [TEST] appear among the Rust Graphs lists and filters?

On Rust Graphs, [TEST] SERIOUS RUST [TEST] is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On [TEST] SERIOUS RUST [TEST], what is meant by each tag?

Tags published by [TEST] SERIOUS RUST [TEST], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [TEST] SERIOUS RUST [TEST] joined?

Enter client.connect 109.195.37.2:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded