StatusLive Servers online11,851 Players94,129 Populated3,887 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S1086Server sheetchecked 8m ago

[EU] Facepunch 16

Online 109.200.194.197:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now 11/ 300 4% full
7-day average8peak 22
Rank#1,086top 5%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch 16
Fig. 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak299players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 299+234 queue – running 103

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
440 / 475
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average
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03
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average
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04
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 121 on average
141 / 300
05
Rusty Moose |EU Small|EU · groups of 8+ · monthly · 59 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [EU] Facepunch 16 online, and what uptime has been recorded?

At this moment [EU] Facepunch 16 is online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [EU] Facepunch 16 perform, as measured?

121 server fps on average over the last 48 hours, and never under 99. Counted at its highest: 135,093 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,704 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [EU] Facepunch 16 hosted?

No region tag is published by [EU] Facepunch 16, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.200.194.197:28015.

What Rust version is recorded for [EU] Facepunch 16?

On Windows, [EU] Facepunch 16 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [EU] Facepunch 16?

Current player count on [EU] Facepunch 16: 11, of 300 slots. The seven-day mean is 8 players; the peak over the same period is 22. The 48-hour peak falls at 16:00 UTC, averaging 20 players.

In the rankings, which position does [EU] Facepunch 16 hold?

Player hours over seven days place [EU] Facepunch 16 at #1,086, within the top 5% of ranked servers.

Wipe times

On [EU] Facepunch 16, what does the data show for wipe day?

An average of 299 players was recorded at the busiest point of its recent wipes. With 234 more waiting in the queue, the crowd on the latest wipe peaked 47 hours after the wipe.

Which times and days are wipes plotted at on [EU] Facepunch 16?

Once a month, with the force wipe, is when [EU] Facepunch 16 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 21 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for [EU] Facepunch 16?

Gather rate for [EU] Facepunch 16: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The in-game Official tab lists it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU] Facepunch 16?

[EU] Facepunch 16 runs a procedural map of size 4,500 with seed 253948282, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [EU] Facepunch 16?

These Rust Graphs lists include [EU] Facepunch 16: Europe servers, plotted, Official Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which meaning is attached to each tag on [EU] Facepunch 16?

The game's server browser reads these tags from [EU] Facepunch 16: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is [EU] Facepunch 16 run?

[EU] Facepunch 16 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

How to join

By what method do you join [EU] Facepunch 16?

In Rust, press F1 and type client.connect 109.200.194.197:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players Slots: 300.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded