StatusLive Servers online11,869 Players90,153 Populated3,832 Wiped · 3 h374 Interval5 min Date29 OCT 2026

DWG RG-S13951Server sheetchecked 45d ago

Michael's PVE Build Server

Offline 109.242.231.177:28015 checked 45d ago

pve
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,951no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Michael's PVE Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Michael's PVE Build Server online, and what uptime has been recorded?

The current state of Michael's PVE Build Server is offline, with the last sighting 45 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for Michael's PVE Build Server?

A region is not published by Michael's PVE Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 109.242.231.177:28015.

On which Rust version is Michael's PVE Build Server running?

On Windows, Michael's PVE Build Server runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Michael's PVE Build Server?

Michael's PVE Build Server is not responding at the latest refresh; the last record of it online is 45 days 1 hours ago.

Against other Rust servers, where is Michael's PVE Build Server placed?

Over the last seven days, Michael's PVE Build Server records #13,951 for player hours: the top – of all ranked servers.

Wipe data

On Michael's PVE Build Server, when do wipes occur?

Too few wipes are on record for Michael's PVE Build Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 45 days 4 hours ago.

Map and rules

Which rules and settings are recorded for Michael's PVE Build Server?

Gather rate for Michael's PVE Build Server: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Michael's PVE Build Server loaded?

Michael's PVE Build Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Michael's PVE Build Server?

The Rust Graphs lists that carry Michael's PVE Build Server are: Rust build servers, plotted live, Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Michael's PVE Build Server, what is meant by each tag?

The game's server browser reads these tags from Michael's PVE Build Server: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Michael's PVE Build Server?

Connect with client.connect 109.242.231.177:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded