StatusLive Servers online11,744 Players73,772 Populated3,676 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S9525Server sheetchecked 4d ago

Bender Rust Testserver

Offline 109.41.51.29:28015 checked 4d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#9,525top 43%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Bender Rust Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:07 UTC4d ago – – – 0
Thu 22 Oct, 20:01 UTC5d ago – – – 1
Thu 22 Oct, 19:46 UTC5d ago – – – 0
Thu 22 Oct, 16:29 UTC5d ago – – – 0
Thu 22 Oct, 14:54 UTC5d ago – – – 1
Thu 22 Oct, 14:09 UTC5d ago – – – 1
Thu 22 Oct, 13:41 UTC5d ago – – – 1
Thu 22 Oct, 13:15 UTC6d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 140 on average
120 / 300
02
EU Hub 01EU · groups of 1000+ · 24 on average
17 / 3300
03
RaidLabgroups of 8+ · 11 on average
0 / 50
04
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
0 / 50
05
A Shockbyte Rust Servergroups of 8+ · 2 on average
2 / 40
06
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average
4 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Bender Rust Testserver, and is it online now?

Bender Rust Testserver is offline at this moment; 4 days 22 hours ago is when it was last seen. For the last 6 full days the record is 16 of 144 hours up, 11% of the time. The first sighting of it by Rust Graphs was on 21 October 2026.

What location is recorded for Bender Rust Testserver?

There is no region published by Bender Rust Testserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 109.41.51.29:28015.

On which Rust version is Bender Rust Testserver running?

Rust network protocol 2635 and build 168909 on Windows: that is what Bender Rust Testserver runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Bender Rust Testserver?

Bender Rust Testserver is not responding at the latest refresh; the last record of it online is 4 days 22 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Bender Rust Testserver?

Over the last seven days, Bender Rust Testserver records #9,525 for player hours: the top 43% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Bender Rust Testserver?

Bender Rust Testserver keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Map and rules

Which settings does Bender Rust Testserver run, and what rules?

The name of Bender Rust Testserver records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does Bender Rust Testserver appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Bender Rust Testserver: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Bender Rust Testserver?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags Bender Rust Testserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Bender Rust Testserver?

Enter client.connect 109.41.51.29:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded