DWG RG-S15412Server sheetchecked 4d ago
My Local Rust Server
Offline 110.168.13.233:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:19 UTC25d ago | 1 | – | running | 1 |
| Sun 20 Sep, 03:06 UTC38d ago | 1 | held half | 12.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is My Local Rust Server, and is it online now?
Last seen 4 days 2 hours ago; right now My Local Rust Server is offline. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for My Local Rust Server?
A region is not published by My Local Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 110.168.13.233:28015.
On which Rust version is My Local Rust Server running?
On Windows, My Local Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on My Local Rust Server?
The latest refresh records My Local Rust Server as offline, last seen 4 days 2 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is My Local Rust Server placed?
Over the last seven days, My Local Rust Server records #15,412 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on My Local Rust Server on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for My Local Rust Server?
At My Local Rust Server the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 25 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
Which rules and settings are recorded for My Local Rust Server?
The name of My Local Rust Server records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Rust's premium status is required to join. VAC is off: that is Valve's anti-cheat.
On which map is My Local Rust Server played?
A procedural map, generated by the game, is what My Local Rust Server runs.
Lists and filters
Where does My Local Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Local Rust Server are: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on My Local Rust Server?
The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is My Local Rust Server joined?
Connect with client.connect 110.168.13.233:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Rust's premium status is required to join.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.