StatusLive Servers online11,713 Players43,388 Populated3,068 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S15961Server sheetchecked 24d ago

[SEA] RustCamp | 3x | Biweekly

Offline 114.12.17.185:28015 checked 24d ago

3x biweekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,961top 71%
Last wipe43d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [SEA] RustCamp | 3x | Biweekly
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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19 / 115
02
Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average
8 / 300
03
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average
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04
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 14 on average
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05
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average
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06
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [SEA] RustCamp | 3x | Biweekly, and is it online now?

The current state of [SEA] RustCamp | 3x | Biweekly is offline, with the last sighting 24 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for [SEA] RustCamp | 3x | Biweekly?

No region tag is published by [SEA] RustCamp | 3x | Biweekly, but its name points to Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 114.12.17.185:28015 is its address.

On which Rust version is [SEA] RustCamp | 3x | Biweekly running?

Rust network protocol 2633 and build 164530 on Linux: that is what [SEA] RustCamp | 3x | Biweekly runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [SEA] RustCamp | 3x | Biweekly?

No response from [SEA] RustCamp | 3x | Biweekly; the server was last seen 24 days 3 hours ago.

What rank has been recorded for [SEA] RustCamp | 3x | Biweekly?

Player hours over seven days place [SEA] RustCamp | 3x | Biweekly at #15,961, within the top 71% of ranked servers.

Wipe data

On [SEA] RustCamp | 3x | Biweekly, when do wipes occur?

Estimated from the force wipe is when [SEA] RustCamp | 3x | Biweekly's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 43 days 14 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

What settings and rules apply on [SEA] RustCamp | 3x | Biweekly?

The name records 3x gather for [SEA] RustCamp | 3x | Biweekly. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [SEA] RustCamp | 3x | Biweekly loaded?

A procedural map, generated by the game, is what [SEA] RustCamp | 3x | Biweekly runs.

Filters

Where does [SEA] RustCamp | 3x | Biweekly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

On [SEA] RustCamp | 3x | Biweekly, what is meant by each tag?

The game's server browser reads these tags from [SEA] RustCamp | 3x | Biweekly: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [SEA] RustCamp | 3x | Biweekly?

In Rust, press F1 and type client.connect 114.12.17.185:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded