StatusLive Servers online11,787 Players83,125 Populated3,861 Wiped · 3 h166 Interval5 min Date28 OCT 2026

DWG RG-S15468Server sheetchecked 43d ago

SCPVE - TEST - RICK

Offline EA 117.90.232.57:28020 checked 43d ago

pvesoftcore
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,468#495 in EA
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SCPVE - TEST - RICK
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SCPVE - TEST - RICK, and is it up?

Last seen 43 days 3 hours ago; right now SCPVE - TEST - RICK is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is SCPVE - TEST - RICK hosted?

With its EA tag, SCPVE - TEST - RICK lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 117.90.232.57:28020 is its address.

On which Rust version is SCPVE - TEST - RICK running?

Rust network protocol 2633 and build 164259 on Windows: that is what SCPVE - TEST - RICK runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on SCPVE - TEST - RICK?

No response from SCPVE - TEST - RICK; the server was last seen 43 days 3 hours ago.

Against other Rust servers, where is SCPVE - TEST - RICK placed?

SCPVE - TEST - RICK also measures #495 in Asia on the same seven-day player-hour count, at #15,468 globally and in the top – of ranked servers.

Schedules

On SCPVE - TEST - RICK, when do wipes occur?

The record of SCPVE - TEST - RICK's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 43 days 6 hours ago the current world was made.

Rules and settings

What settings and rules apply on SCPVE - TEST - RICK?

The name of SCPVE - TEST - RICK records no gather rate. No limit is published beyond the default: 8 players per group. It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has SCPVE - TEST - RICK loaded?

SCPVE - TEST - RICK runs a procedural map, which the game generates.

Lists and filters

Where does SCPVE - TEST - RICK appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SCPVE - TEST - RICK: Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more.

On SCPVE - TEST - RICK, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164259 (Build): Build: 164259; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^s (Softcore): The easier mode from Facepunch lets you keep part of your inventory on death; ^k (Build server): Base design and practice; ^p (PvE): The world is the danger; players do not fight each other; EA (East Asia): The browser's listing places it under East Asia are the tags SCPVE - TEST - RICK publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to SCPVE - TEST - RICK?

Enter client.connect 117.90.232.57:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^s,^k,EA,^p,gmrust,cs164259,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164259
Build Build: 164259.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^s
Softcore The easier mode from Facepunch lets you keep part of your inventory on death.

Gameplay

^k
Build server Base design and practice.
^p
PvE The world is the danger; players do not fight each other.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded