StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S15106Server sheetchecked 12d ago

RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 12d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,106top 70% · #186 in OC
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RetroPVE (Testing Server)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
vanilla +OC · groups of 16+ · monthly · 1 on average
0 / 75
02
Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average
13 / 100
03
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
3 / 250
04
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
6 / 250
05
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
3 / 500
06
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average
2 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RetroPVE (Testing Server), and is it online now?

Last seen 12 days 3 hours ago; right now RetroPVE (Testing Server) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What location is recorded for RetroPVE (Testing Server)?

The OC tag is how RetroPVE (Testing Server) lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 123.50.149.73:28015.

On which Rust version is RetroPVE (Testing Server) running?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on RetroPVE (Testing Server). To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for RetroPVE (Testing Server)?

No response from RetroPVE (Testing Server); the server was last seen 12 days 3 hours ago.

What rank has been recorded for RetroPVE (Testing Server)?

The same seven-day player-hour count places RetroPVE (Testing Server) at #186 within Oceania, #15,106 across all ranked servers and in the top 70% of them.

Schedules

What happens on RetroPVE (Testing Server) on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 3 hours after the latest wipe the crowd was at its peak.

On RetroPVE (Testing Server), when do wipes occur?

The force wipe is the only wipe at RetroPVE (Testing Server), once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 3 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does RetroPVE (Testing Server) run, and what rules?

No gather rate is stated in the name of RetroPVE (Testing Server). Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for RetroPVE (Testing Server)?

Size 5,000: that is the procedural map RetroPVE (Testing Server) generates in game.

Filters

Where does RetroPVE (Testing Server) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RetroPVE (Testing Server) are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RetroPVE (Testing Server)?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): The server browser lists it under Oceania are the tags RetroPVE (Testing Server) publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RetroPVE (Testing Server) joined?

In Rust, press F1 and type client.connect 123.50.149.73:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded