DWG RG-S15106Server sheetchecked 12d ago
RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RetroPVE (Testing Server), and is it online now?
Last seen 12 days 3 hours ago; right now RetroPVE (Testing Server) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
What location is recorded for RetroPVE (Testing Server)?
The OC tag is how RetroPVE (Testing Server) lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 123.50.149.73:28015.
On which Rust version is RetroPVE (Testing Server) running?
The platform is Linux and the version is Rust network protocol 2634 and build 166494 on RetroPVE (Testing Server). To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for RetroPVE (Testing Server)?
No response from RetroPVE (Testing Server); the server was last seen 12 days 3 hours ago.
What rank has been recorded for RetroPVE (Testing Server)?
The same seven-day player-hour count places RetroPVE (Testing Server) at #186 within Oceania, #15,106 across all ranked servers and in the top 70% of them.
Schedules
What happens on RetroPVE (Testing Server) on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. At 3 hours after the latest wipe the crowd was at its peak.
On RetroPVE (Testing Server), when do wipes occur?
The force wipe is the only wipe at RetroPVE (Testing Server), once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 3 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does RetroPVE (Testing Server) run, and what rules?
No gather rate is stated in the name of RetroPVE (Testing Server). Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for RetroPVE (Testing Server)?
Size 5,000: that is the procedural map RetroPVE (Testing Server) generates in game.
Filters
Where does RetroPVE (Testing Server) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RetroPVE (Testing Server) are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on RetroPVE (Testing Server)?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): The server browser lists it under Oceania are the tags RetroPVE (Testing Server) publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is RetroPVE (Testing Server) joined?
In Rust, press F1 and type client.connect 123.50.149.73:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.