StatusLive Servers online11,826 Players80,135 Populated3,731 Wiped · 3 h265 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 3d ago

Build-Server

Offline 125.79.1.108:28015 checked 3d ago

pve
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Build-Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
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04
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Build-Server, and is it up?

Last seen 3 days 22 hours ago; right now Build-Server is offline. 0 of 72 hours up over the last 3 full days, which is 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.

In which location is Build-Server hosted?

There is no region published by Build-Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 125.79.1.108:28015.

What Rust version is recorded for Build-Server?

Rust network protocol 2635 and build 168909 on Windows: that is what Build-Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Build-Server?

Build-Server is not responding at the latest refresh; the last record of it online is 3 days 22 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Build-Server?

Player hours over seven days place Build-Server at #15,335, within the top 69% of ranked servers.

Schedules

On Build-Server, when do wipes occur?

The record of Build-Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 7 hours ago.

Map and rules

What settings and rules apply on Build-Server?

The name of Build-Server records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Build-Server loaded?

A procedural map, generated by the game, is what Build-Server runs.

Tags

On Rust Graphs, which lists and filters contain Build-Server?

The Rust Graphs lists that carry Build-Server are: Rust build servers, plotted live, Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Build-Server?

The game's server browser reads these tags from Build-Server: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Build-Server?

Connect with client.connect 125.79.1.108:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded