DWG RG-S3918Server sheetchecked 7m ago
VoidOrder_PVEServer
Online 131.129.135.38:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is VoidOrder_PVEServer online, and what uptime has been recorded?
VoidOrder_PVEServer is up at this moment. Counted from its reported uptime, the last restart was about 3 days 11 hours ago. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. First seen by Rust Graphs on 5 October 2026.
Is VoidOrder_PVEServer stable in the figures recorded?
Average server fps over the last 48 hours is 94; the lowest was 69. Counted at its highest: 144,935 entities, buildings, deployables and the rest of the world included. 4,400 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for VoidOrder_PVEServer?
A region is not published by VoidOrder_PVEServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 131.129.135.38:28015.
On which Rust version is VoidOrder_PVEServer running?
Rust network protocol 2635 and build 168909 on Windows: that is what VoidOrder_PVEServer runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on VoidOrder_PVEServer?
0 of 30 slots on VoidOrder_PVEServer are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 12. The 48-hour peak falls at 15:00 UTC, averaging 1 players.
In the rankings, which position does VoidOrder_PVEServer hold?
Within the top 18% of all ranked servers: VoidOrder_PVEServer at #3,918 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on VoidOrder_PVEServer?
The estimate of VoidOrder_PVEServer's next wipe is drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 24 days 16 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Rules and settings
What settings and rules apply on VoidOrder_PVEServer?
Gather rate for VoidOrder_PVEServer: not stated in the name. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is VoidOrder_PVEServer played?
Seed 1234567 and size 4,500 define the procedural map VoidOrder_PVEServer generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does VoidOrder_PVEServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry VoidOrder_PVEServer are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On VoidOrder_PVEServer, what is meant by each tag?
Tags published by VoidOrder_PVEServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join VoidOrder_PVEServer?
Enter client.connect 131.129.135.38:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://x.com/s_darts0425 is its website.
Server tags
Published as mp30,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
