DWG RG-S16170Server sheetchecked 34d ago
[PVE][PVP] DeathDealers [DE][EU]
Offline 134.255.252.68:27010 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [PVE][PVP] DeathDealers [DE][EU] online, and what uptime has been recorded?
The current state of [PVE][PVP] DeathDealers [DE][EU] is offline, with the last sighting 34 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for [PVE][PVP] DeathDealers [DE][EU]?
Its name points to Europe, though [PVE][PVP] DeathDealers [DE][EU] publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 134.255.252.68:27010 is its address.
On which Rust version is [PVE][PVP] DeathDealers [DE][EU] running?
On Linux, [PVE][PVP] DeathDealers [DE][EU] runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on [PVE][PVP] DeathDealers [DE][EU]?
The latest refresh records [PVE][PVP] DeathDealers [DE][EU] as offline, last seen 34 days 22 hours ago.
In the rankings, which position does [PVE][PVP] DeathDealers [DE][EU] hold?
Player hours over seven days place [PVE][PVP] DeathDealers [DE][EU] at #16,170, within the top 71% of ranked servers.
Wipe times
On [PVE][PVP] DeathDealers [DE][EU], when do wipes occur?
Estimated from the force wipe is when [PVE][PVP] DeathDealers [DE][EU]'s next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 55 days 7 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Settings
Which rules and settings are recorded for [PVE][PVP] DeathDealers [DE][EU]?
Gather rate for [PVE][PVP] DeathDealers [DE][EU]: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is [PVE][PVP] DeathDealers [DE][EU] played?
Size 3,000 with seed 1568278750: that is the procedural map [PVE][PVP] DeathDealers [DE][EU] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does [PVE][PVP] DeathDealers [DE][EU] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [PVE][PVP] DeathDealers [DE][EU] are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On [PVE][PVP] DeathDealers [DE][EU], what is meant by each tag?
The game's server browser reads these tags from [PVE][PVP] DeathDealers [DE][EU]: gmvanilla (Game mode): Survival, vanilla style; mp25 (Max players): The slot count is 25; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to [PVE][PVP] DeathDealers [DE][EU]?
Connect with client.connect 134.255.252.68:27010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp25,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp25
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.