DWG RG-S13519Server sheetchecked 13m ago
[EU] MaximoRust Test-Dev Server
Online 134.255.255.19:28020 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:37 UTC2d ago | 1 | – | running | 0 |
| Sun 25 Oct, 19:09 UTC3d ago | 1 | – | 1.7 days | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 0 | – | 24 days | 0 |
| Thu 1 Oct, 09:39 UTC28d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 20:55 UTC28d ago | 1 | – | 0.5 days | 0 |
| Tue 22 Sep, 14:53 UTC37d ago | 1 | halved by day 5 | 8.3 days | 0 |
| Mon 21 Sep, 14:30 UTC38d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 16:07 UTC40d ago | 1 | halved by day 1 | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [EU] MaximoRust Test-Dev Server, and is it up?
[EU] MaximoRust Test-Dev Server is up at this moment. The uptime it reports puts the last restart at about 12 hours ago. 36 of 168 hours up over the last 7 full days, which is 21% of the time. On 15 September 2026 is when Rust Graphs first saw it.
Is [EU] MaximoRust Test-Dev Server stable in the figures recorded?
118 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 106,440 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,403 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is [EU] MaximoRust Test-Dev Server hosted?
Europe is where the name of [EU] MaximoRust Test-Dev Server points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 134.255.255.19:28020.
On which Rust version is [EU] MaximoRust Test-Dev Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what [EU] MaximoRust Test-Dev Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for [EU] MaximoRust Test-Dev Server?
0 of 10 slots on [EU] MaximoRust Test-Dev Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 16:00 UTC, averaging 0 players.
In the rankings, which position does [EU] MaximoRust Test-Dev Server hold?
Within the top 61% of all ranked servers: [EU] MaximoRust Test-Dev Server at #13,519 for player hours, seven days recorded.
Schedules
What is recorded on [EU] MaximoRust Test-Dev Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.
What wipe schedule has been recorded for [EU] MaximoRust Test-Dev Server?
The force wipe is the only wipe at [EU] MaximoRust Test-Dev Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 45 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for [EU] MaximoRust Test-Dev Server?
Gather rate for [EU] MaximoRust Test-Dev Server: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has [EU] MaximoRust Test-Dev Server loaded?
[EU] MaximoRust Test-Dev Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: NORIA ISLAND.
Filters
Where does [EU] MaximoRust Test-Dev Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [EU] MaximoRust Test-Dev Server: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
On [EU] MaximoRust Test-Dev Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [EU] MaximoRust Test-Dev Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Which operator runs [EU] MaximoRust Test-Dev Server?
A maximorust.com hostname is published by [EU] MaximoRust Test-Dev Server, as it is by 1 other server we track; the same operator most likely runs them.
Connect
What is the way to connect to [EU] MaximoRust Test-Dev Server?
Enter client.connect 134.255.255.19:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://maximorust.com is its website.
Server tags
Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
