StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S14690Server sheetchecked 16d ago

Cross-eyed cletus's overrated serverX20

Offline 135.129.172.214:28015 checked 16d ago

weekly wipes moddedoxidepvesoftcore
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,690top 67%
Last wipe16d agoweekly schedule
Next wipe4d 15hTue 3 Nov, 02:21 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Cross-eyed cletus's overrated serverX20
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 02:21 UTC, in 4d 15h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 4d 15hTue 3 Nov, 02:21 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 11d 15hTue 10 Nov, 02:21 UTC
  4. 18d 15hTue 17 Nov, 02:21 UTC
  5. 25d 15hTue 24 Nov, 02:21 UTC
  6. 32d 15hTue 1 Dec, 02:21 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 39d 15hTue 8 Dec, 02:21 UTC

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 02:21 UTC16d ago 1 – running 1
Mon 12 Oct, 02:42 UTC17d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Cross-eyed cletus's overrated serverX20, and is it online now?

Cross-eyed cletus's overrated serverX20 is offline at this moment; 16 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Cross-eyed cletus's overrated serverX20?

A region is not published by Cross-eyed cletus's overrated serverX20. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 135.129.172.214:28015 is its address.

On which Rust version is Cross-eyed cletus's overrated serverX20 running?

The platform is Windows and the version is Rust network protocol 2634 and build 167584 on Cross-eyed cletus's overrated serverX20. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Cross-eyed cletus's overrated serverX20?

Cross-eyed cletus's overrated serverX20 is not responding at the latest refresh; the last record of it online is 16 days 7 hours ago.

In the rankings, which position does Cross-eyed cletus's overrated serverX20 hold?

Player hours over seven days place Cross-eyed cletus's overrated serverX20 at #14,690, within the top 67% of ranked servers.

Wipe times

What happens on Cross-eyed cletus's overrated serverX20 on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On Cross-eyed cletus's overrated serverX20, when do wipes occur?

Too few of Cross-eyed cletus's overrated serverX20's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Tuesday 3 November at 02:21 UTC. 16 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

What settings and rules apply on Cross-eyed cletus's overrated serverX20?

Gather rate for Cross-eyed cletus's overrated serverX20: not stated in the name. Eight players per group: the default for the game. softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Cross-eyed cletus's overrated serverX20 loaded?

Cross-eyed cletus's overrated serverX20 runs a procedural map of size 3,500 with seed 3486489, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Cross-eyed cletus's overrated serverX20?

The Rust Graphs lists that carry Cross-eyed cletus's overrated serverX20 are: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On Cross-eyed cletus's overrated serverX20, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^s (Softcore): The easier mode from Facepunch lets you keep part of your inventory on death; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Cross-eyed cletus's overrated serverX20 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Cross-eyed cletus's overrated serverX20 joined?

Enter client.connect 135.129.172.214:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^s,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^s
Softcore The easier mode from Facepunch lets you keep part of your inventory on death.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded