DWG RG-S15341Server sheetchecked 9m ago
Boogers Island PVE
Online NA 135.148.151.126:60406 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:29 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Boogers Island PVE online, and what uptime has been recorded?
Boogers Island PVE is up at this moment. Counted from its reported uptime, the last restart was about 8 days 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Boogers Island PVE stable in the figures recorded?
Average server fps over the last 48 hours is 186; the lowest was 135. Counted at its highest: 71,166 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,363 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Boogers Island PVE hosted?
In North America Boogers Island PVE lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 135.148.151.126:60406.
On which Rust version is Boogers Island PVE running?
On Linux, Boogers Island PVE runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Boogers Island PVE?
0 of 100 slots on Boogers Island PVE are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does Boogers Island PVE hold?
Across seven days, player hours give Boogers Island PVE #15,341 globally and #1,503 in North America, a top 69% position among ranked servers.
Schedules
What is recorded on Boogers Island PVE on wipe day?
At their busiest, its recent wipes drew 2 players on average. 7 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Boogers Island PVE?
At Boogers Island PVE the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on Boogers Island PVE?
Gather rate for Boogers Island PVE: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Boogers Island PVE played?
Seed 1337 and size 3,500 define the procedural map Boogers Island PVE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Tags
On Rust Graphs, which lists and filters contain Boogers Island PVE?
The Rust Graphs lists that carry Boogers Island PVE are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On Boogers Island PVE, what is meant by each tag?
The game's server browser reads these tags from Boogers Island PVE: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Boogers Island PVE joined?
Connect with client.connect 135.148.151.126:60406: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.