DWG RG-S15396Server sheetchecked 10m ago
Rust Training Grounds (No PvP & No Raids)
Online 135.148.151.8:60425 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Training Grounds (No PvP & No Raids), and is it up?
Right now, Rust Training Grounds (No PvP & No Raids) is recorded as online. About 4 days 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
What does the recorded performance of Rust Training Grounds (No PvP & No Raids) show?
142 server fps on average over the last 48 hours, and never under 74. Counted at its highest: 204,587 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,959 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Rust Training Grounds (No PvP & No Raids) hosted?
A region is not published by Rust Training Grounds (No PvP & No Raids). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 135.148.151.8:60425 is its address.
On which Rust version is Rust Training Grounds (No PvP & No Raids) running?
On Linux, Rust Training Grounds (No PvP & No Raids) runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Rust Training Grounds (No PvP & No Raids)?
0 of 20 slots on Rust Training Grounds (No PvP & No Raids) are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Training Grounds (No PvP & No Raids) placed?
Player hours over seven days place Rust Training Grounds (No PvP & No Raids) at #15,396, within the top 69% of ranked servers.
Wipe data
What wipe schedule has been recorded for Rust Training Grounds (No PvP & No Raids)?
Estimated from the force wipe is when Rust Training Grounds (No PvP & No Raids)'s next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 23 days 12 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
What settings and rules apply on Rust Training Grounds (No PvP & No Raids)?
No gather rate is stated in the name of Rust Training Grounds (No PvP & No Raids). No limit is published beyond the default: 8 players per group. combat training, aim and PvP practice, loot handed out, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Rust Training Grounds (No PvP & No Raids) loaded?
Seed 811061009 and size 6,000 define the procedural map Rust Training Grounds (No PvP & No Raids) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Rust Training Grounds (No PvP & No Raids)?
On Rust Graphs, Rust Training Grounds (No PvP & No Raids) is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Rust Training Grounds (No PvP & No Raids)?
The game's server browser reads these tags from Rust Training Grounds (No PvP & No Raids): gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^c (Creative): No gathering is needed; build freely in this sandbox; ^d (Combat training): Loot comes free, for aim and PvP practice; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Rust Training Grounds (No PvP & No Raids)?
Enter client.connect 135.148.151.8:60425 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,^m,^c,^d,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^c
^d
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.