StatusLive Servers online11,595 Players33,948 Populated2,868 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S15459Server sheetchecked 34d ago

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

weekly wipes moddedcarbonpve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,459top 71%
Last wipe116d agoweekly schedule
Next wipe2d 10hFri 30 Oct, 16:20 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TFM Digital Twin [DEV ONLY]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 2d 10h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 14 on average
4 / 100
02
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average
5 / 200
03
[SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average
4 / 50
04
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average
0 / 50
05
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average
0 / 250
06
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
0 / 30
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TFM Digital Twin [DEV ONLY] online, and what uptime has been recorded?

Last seen 34 days 12 hours ago; right now TFM Digital Twin [DEV ONLY] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for TFM Digital Twin [DEV ONLY]?

No region is published by TFM Digital Twin [DEV ONLY]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 136.46.73.211:28025 is its address.

On which Rust version is TFM Digital Twin [DEV ONLY] running?

On Linux, TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] is not responding at the latest refresh; the last record of it online is 34 days 12 hours ago.

What rank has been recorded for TFM Digital Twin [DEV ONLY]?

Player hours over seven days place TFM Digital Twin [DEV ONLY] at #15,459, within the top 71% of ranked servers.

Wipe times

On TFM Digital Twin [DEV ONLY], when do wipes occur?

Estimated from weekly: 7 days after its last wipe is when TFM Digital Twin [DEV ONLY]'s next wipe falls. Friday 30 October at 16:20 UTC is the date its next wipe is due. The current world has been in use since 116 days 13 hours ago. The tags state a weekly wipe schedule.

Settings

Which settings does TFM Digital Twin [DEV ONLY] run, and what rules?

No gather rate is stated in the name of TFM Digital Twin [DEV ONLY]. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

Where does TFM Digital Twin [DEV ONLY] appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TFM Digital Twin [DEV ONLY]: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on TFM Digital Twin [DEV ONLY]?

Tags published by TFM Digital Twin [DEV ONLY], and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): To join, your game must be on protocol 2631; cs156658 (Build): Build: 156658; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join TFM Digital Twin [DEV ONLY]?

In Rust, press F1 and type client.connect 136.46.73.211:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol To join, your game must be on protocol 2631.
cs156658
Build Build: 156658.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded