DWG RG-S15404Server sheetchecked 16m ago
dst build testing ground
Online 136.54.2.250:28015 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:45 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is dst build testing ground online, and what uptime has been recorded?
dst build testing ground is up at this moment. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for dst build testing ground?
There is no region published by dst build testing ground. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 136.54.2.250:28015 is its address.
What Rust version is recorded for dst build testing ground?
On Linux, dst build testing ground runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on dst build testing ground?
Current player count on dst build testing ground: 0. The seven-day mean on this server is 0 players.
In the rankings, which position does dst build testing ground hold?
Over the last seven days, dst build testing ground records #15,404 for player hours: the top 69% of all ranked servers.
Wipe data
On dst build testing ground, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On dst build testing ground, when do wipes occur?
At dst build testing ground the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 25 days 14 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on dst build testing ground?
Gather rate for dst build testing ground: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the build & creative game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is dst build testing ground played?
dst build testing ground runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain dst build testing ground?
These Rust Graphs lists include dst build testing ground: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On dst build testing ground, what is meant by each tag?
Tags published by dst build testing ground, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Here you can design and practise bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is dst build testing ground joined?
Connect with client.connect 136.54.2.250:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.