StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S16000Server sheetchecked 25d ago

[TW][PvE] PreuBen - Build Survive

Offline 139.99.22.15:28716 checked 25d ago

moddedoxidepve
Connect
Players now 0/ 64 0% full
7-day average0peak –
Rank#16,000top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TW][PvE] PreuBen - Build Survive
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:24 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [TW][PvE] PreuBen - Build Survive, and is it online now?

The current state of [TW][PvE] PreuBen - Build Survive is offline, with the last sighting 25 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is [TW][PvE] PreuBen - Build Survive hosted?

Asia is where the name of [TW][PvE] PreuBen - Build Survive points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 139.99.22.15:28716 is its address.

On which Rust version is [TW][PvE] PreuBen - Build Survive running?

The platform is Linux and the version is Rust network protocol 2634 and build 166586 on [TW][PvE] PreuBen - Build Survive. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [TW][PvE] PreuBen - Build Survive?

The latest refresh records [TW][PvE] PreuBen - Build Survive as offline, last seen 25 days 23 hours ago.

Against other Rust servers, where is [TW][PvE] PreuBen - Build Survive placed?

Over the last seven days, [TW][PvE] PreuBen - Build Survive records #16,000 for player hours: the top 70% of all ranked servers.

Schedules

On [TW][PvE] PreuBen - Build Survive, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On [TW][PvE] PreuBen - Build Survive, when do wipes occur?

Too few wipes are on record for [TW][PvE] PreuBen - Build Survive to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 22 hours ago the current world was made.

Rules and settings

Which settings does [TW][PvE] PreuBen - Build Survive run, and what rules?

The name of [TW][PvE] PreuBen - Build Survive records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

On which map is [TW][PvE] PreuBen - Build Survive played?

[TW][PvE] PreuBen - Build Survive runs a procedural map of size 1,000 with seed 2, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [TW][PvE] PreuBen - Build Survive?

The Rust Graphs lists that carry [TW][PvE] PreuBen - Build Survive are: Modded Rust servers, Rust build servers, plotted live and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

On [TW][PvE] PreuBen - Build Survive, what is meant by each tag?

The game's server browser reads these tags from [TW][PvE] PreuBen - Build Survive: gmrust (Game mode): Standard survival, as Rust plays; mp64 (Max players): The slot count is 64; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [TW][PvE] PreuBen - Build Survive joined?

Enter client.connect 139.99.22.15:28716 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/Preuben is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp64
Max players The slot count is 64.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded