DWG RG-S15366Server sheetchecked 16d ago
4Netplayers Rust Server
Offline 141.94.74.199:21000 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:53 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4Netplayers Rust Server online, and what uptime has been recorded?
The current state of 4Netplayers Rust Server is offline, with the last sighting 16 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
What location is recorded for 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 141.94.74.199:21000.
What Rust version is recorded for 4Netplayers Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 167231 on 4Netplayers Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on 4Netplayers Rust Server?
4Netplayers Rust Server is not responding at the latest refresh; the last record of it online is 16 days 4 hours ago.
Against other Rust servers, where is 4Netplayers Rust Server placed?
Within the top 71% of all ranked servers: 4Netplayers Rust Server at #15,366 for player hours, seven days recorded.
Wipe times
What is recorded on 4Netplayers Rust Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 23 days 20 hours ago.
Rules and settings
What settings and rules apply on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server records no gather rate. The group limit is 8 players, the game's default. primitive, no guns: bows, spears and melee, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for 4Netplayers Rust Server?
Size 3,072 with seed 20261003: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, 4Netplayers Rust Server is placed in these lists: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server?
gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is 4Netplayers Rust Server joined?
Enter client.connect 141.94.74.199:21000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z
Game
gmprimitive
mp10
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.