StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h14 Interval5 min Date28 OCT 2026

DWG RG-S0646Server sheetchecked 2h ago

[US East] Facepunch Primitive 1

Online 40.160.19.53:28015 checked 2h ago

official monthly wipes
Connect
Players now 30/ 400 8% full
7-day average21peak 45
Rank#646top 3%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02040608020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [US East] Facepunch Primitive 1
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak76players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 76 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
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04
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05
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [US East] Facepunch Primitive 1, and is it online now?

At this moment [US East] Facepunch Primitive 1 is online. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [US East] Facepunch Primitive 1 stable in the figures recorded?

Average server fps over the last 48 hours is 213; the lowest was 174. Counted at its highest: 157,617 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,621 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US East] Facepunch Primitive 1?

Its name points to North America, though [US East] Facepunch Primitive 1 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 40.160.19.53:28015 is its address.

On which Rust version is [US East] Facepunch Primitive 1 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [US East] Facepunch Primitive 1. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [US East] Facepunch Primitive 1?

30 of 400 slots on [US East] Facepunch Primitive 1 are taken at the latest refresh. Averaged across seven days, the player count is 21, with a peak of 45. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 37 players.

Against other Rust servers, where is [US East] Facepunch Primitive 1 placed?

Player hours over seven days place [US East] Facepunch Primitive 1 at #646, within the top 3% of ranked servers.

Wipe data

On [US East] Facepunch Primitive 1, what does the data show for wipe day?

At their busiest, its recent wipes drew 76 players on average. 5 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [US East] Facepunch Primitive 1?

The force wipe is the only wipe at [US East] Facepunch Primitive 1, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 2 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which settings does [US East] Facepunch Primitive 1 run, and what rules?

The name of [US East] Facepunch Primitive 1 records no gather rate. Eight players per group: the default for the game. It runs the primitive game mode, no guns: bows, spears and melee. Raiding and player combat are permitted. The in-game Official tab lists it. VAC is on: that is Valve's anti-cheat.

On which map is [US East] Facepunch Primitive 1 played?

[US East] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 135398213, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [US East] Facepunch Primitive 1?

These Rust Graphs lists include [US East] Facepunch Primitive 1: Official Rust servers, plotted, Primitive Rust servers, drawn as graphs, Rust tutorial servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

On [US East] Facepunch Primitive 1, what is meant by each tag?

Tags published by [US East] Facepunch Primitive 1, and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee are the only weapons; guns are absent in primitive; mp400 (Max players): The slot count is 400; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs [US East] Facepunch Primitive 1?

[US East] Facepunch Primitive 1 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

How to join

By what method do you join [US East] Facepunch Primitive 1?

In Rust, press F1 and type client.connect 40.160.19.53:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Bows, spears and melee are the only weapons; guns are absent in primitive.
mp400
Max players The slot count is 400.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded