StatusLive Servers online11,865 Players95,534 Populated3,881 Wiped · 3 h381 Interval5 min Date29 OCT 2026

DWG RG-S0836Server sheetchecked 14m ago

MadRust PVE - Get Achievements

Online NA 144.217.125.40:28080 checked 14m ago

monthly wipes vanillaoxidepve
Connect
Players now 7/ 50 14% full
7-day average12peak 29
Rank#836top 4% · #129 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on MadRust PVE - Get Achievements
Fig. 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak50players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 50+5 queue – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
29 / 200
02
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
18 / 200
03
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average
4 / 100
04
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average
4 / 150
05
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is MadRust PVE - Get Achievements, and is it online now?

Right now, MadRust PVE - Get Achievements is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does MadRust PVE - Get Achievements perform, as measured?

The last 48 hours give an average of 53 server fps and a floor of 35. Counted at its highest: 201,838 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,285 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is MadRust PVE - Get Achievements hosted?

With its NA tag, MadRust PVE - Get Achievements lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 144.217.125.40:28080.

What Rust version is recorded for MadRust PVE - Get Achievements?

On Windows, MadRust PVE - Get Achievements runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on MadRust PVE - Get Achievements?

At the last refresh, MadRust PVE - Get Achievements recorded 7 players across 50 slots. Averaged across seven days, the player count is 12, with a peak of 29. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 17 players.

In the rankings, which position does MadRust PVE - Get Achievements hold?

The same seven-day player-hour count places MadRust PVE - Get Achievements at #129 within North America, #836 across all ranked servers and in the top 4% of them.

Wipe times

On MadRust PVE - Get Achievements, what does the data show for wipe day?

The recent wipes averaged a busiest count of 50 players. 27 hours after the latest wipe the crowd peaked, with 5 further players waiting in the queue.

On MadRust PVE - Get Achievements, when do wipes occur?

At MadRust PVE - Get Achievements the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for MadRust PVE - Get Achievements?

No gather rate is stated in the name of MadRust PVE - Get Achievements. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Community. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for MadRust PVE - Get Achievements?

Seed 606220 and size 4,500 define the procedural map MadRust PVE - Get Achievements generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does MadRust PVE - Get Achievements appear among the Rust Graphs lists and filters?

On Rust Graphs, MadRust PVE - Get Achievements is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

On MadRust PVE - Get Achievements, what is meant by each tag?

Tags published by MadRust PVE - Get Achievements, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join MadRust PVE - Get Achievements?

Enter client.connect 144.217.125.40:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/WrW5VXvtqe.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded