StatusLive Servers online11,614 Players34,171 Populated2,816 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S0883Server sheetchecked 12m ago

[US] PureRust | PvE | No Decay | No Killing | No Raiding

Online NA · us5 91.229.114.81:28015 checked 12m ago

monthly wipes vanillacarbonpve
Connect
Players now 1/ 150 1% full
7-day average11peak 28
Rank#883top 4% · #141 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [US] PureRust | PvE | No Decay | No Killing...
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak39players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 39 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is [US] PureRust | PvE | No Decay | No Killing | No Raiding online, and what uptime has been recorded?

At this moment [US] PureRust | PvE | No Decay | No Killing | No Raiding is online. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of [US] PureRust | PvE | No Decay | No Killing | No Raiding show?

Average server fps over the last 48 hours is 77; the lowest was 1. Counted at its highest: 222,989 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,207 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Region code us5 applies to [US] PureRust | PvE | No Decay | No Killing | No Raiding, which carries the NA tag and is listed in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.229.114.81:28015.

On which Rust version is [US] PureRust | PvE | No Decay | No Killing | No Raiding running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] PureRust | PvE | No Decay | No Killing | No Raiding runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [US] PureRust | PvE | No Decay | No Killing | No Raiding?

1 of 150 slots on [US] PureRust | PvE | No Decay | No Killing | No Raiding are taken at the latest refresh. The seven-day mean is 11 players; the peak over the same period is 28. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 16 players.

What rank has been recorded for [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Across seven days, player hours give [US] PureRust | PvE | No Decay | No Killing | No Raiding #883 globally and #141 in North America, a top 4% position among ranked servers.

Schedules

What is recorded on [US] PureRust | PvE | No Decay | No Killing | No Raiding on wipe day?

At their busiest, its recent wipes drew 39 players on average. 8 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The force wipe is the only wipe at [US] PureRust | PvE | No Decay | No Killing | No Raiding, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 12 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [US] PureRust | PvE | No Decay | No Killing | No Raiding run, and what rules?

No gather rate is stated in the name of [US] PureRust | PvE | No Decay | No Killing | No Raiding. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Community. The plugin count is Carbon. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has [US] PureRust | PvE | No Decay | No Killing | No Raiding loaded?

[US] PureRust | PvE | No Decay | No Killing | No Raiding runs a procedural map of size 4,250 with seed 195920086, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [US] PureRust | PvE | No Decay | No Killing | No Raiding appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [US] PureRust | PvE | No Decay | No Killing | No Raiding are: Rust community servers, plotted, PvE Rust servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

On [US] PureRust | PvE | No Decay | No Killing | No Raiding, what is meant by each tag?

Tags published by [US] PureRust | PvE | No Decay | No Killing | No Raiding, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [US] PureRust | PvE | No Decay | No Killing | No Raiding joined?

Connect with client.connect 91.229.114.81:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://purerust.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$rus5,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^y
Carbon Carbon is the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded