StatusLive Servers online11,615 Players32,207 Populated2,774 Wiped · 3 h66 Interval5 min Date29 OCT 2026

DWG RG-S1300Server sheetchecked 13m ago

Stillwater Shores PVE | PVP

Online NA 168.100.162.13:28015 checked 13m ago

monthly wipes vanillacarbonpve
Connect
Players now 6/ 100 6% full
7-day average6peak 20
Rank#1,300top 6% · #190 in NA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Stillwater Shores PVE | PVP
Fig. 2

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak63players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 63 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Stillwater Shores PVE | PVP, and is it online now?

Stillwater Shores PVE | PVP is up at this moment. About 18 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Stillwater Shores PVE | PVP stable in the figures recorded?

56 server fps on average over the last 48 hours, and never under 46. Counted at its highest: 273,865 entities, buildings, deployables and the rest of the world included. 6,626 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Stillwater Shores PVE | PVP?

In North America Stillwater Shores PVE | PVP lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 168.100.162.13:28015 is its address.

What Rust version is recorded for Stillwater Shores PVE | PVP?

On Linux, Stillwater Shores PVE | PVP runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Stillwater Shores PVE | PVP?

At the last refresh, Stillwater Shores PVE | PVP recorded 6 players across 100 slots. The seven-day mean is 6 players; the peak over the same period is 20. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 9 players.

Against other Rust servers, where is Stillwater Shores PVE | PVP placed?

Stillwater Shores PVE | PVP also measures #190 in North America on the same seven-day player-hour count, at #1,300 globally and in the top 6% of ranked servers.

Wipe times

What happens on Stillwater Shores PVE | PVP on the day of a wipe?

An average of 63 players was recorded at the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Stillwater Shores PVE | PVP?

At Stillwater Shores PVE | PVP the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on Stillwater Shores PVE | PVP?

The name of Stillwater Shores PVE | PVP records no gather rate. 30 players per group at most. pve, no fighting other players, is the game mode. The server browser lists it under Community. Carbon plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has Stillwater Shores PVE | PVP loaded?

Size 5,000 with seed 1960035033: that is the procedural map Stillwater Shores PVE | PVP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does Stillwater Shores PVE | PVP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Stillwater Shores PVE | PVP are: Rust community servers, plotted, PvE Rust servers, plotted, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Stillwater Shores PVE | PVP?

The game's server browser reads these tags from Stillwater Shores PVE | PVP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): The world is the danger; players do not fight each other; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

By whom is Stillwater Shores PVE | PVP run?

A stillwatershores.org hostname is published by Stillwater Shores PVE | PVP, as it is by 1 other server we track; the same operator most likely runs them.

How to join

How is Stillwater Shores PVE | PVP joined?

Connect with client.connect 168.100.162.13:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/J563SWextP.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts30

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts30
Group limit Team size is capped at 30.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded