StatusLive Servers online11,902 Players104,075 Populated4,038 Wiped · 3 h426 Interval5 min Date29 OCT 2026

DWG RG-S14746Server sheetchecked 26d ago

[AU] Meltdown

Offline 144.6.253.187:28015 checked 26d ago

teams off moddedcarbonhardcore
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,746top 65%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [AU] Meltdown
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Alone & AfraidOC · no group limit · biweekly · 2 on average
0 / 50
02
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
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03
vanilla +OC · groups of 16+ · monthly · 1 on average
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04
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
111 / 250
05
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average
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06
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 48 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [AU] Meltdown, and is it online now?

The current state of [AU] Meltdown is offline, with the last sighting 26 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.

In which location is [AU] Meltdown hosted?

Oceania is where the name of [AU] Meltdown points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 144.6.253.187:28015 is its address.

What Rust version is recorded for [AU] Meltdown?

Rust network protocol 2634 and build 166652 on Windows: that is what [AU] Meltdown runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [AU] Meltdown?

[AU] Meltdown is not responding at the latest refresh; the last record of it online is 26 days 4 hours ago.

Against other Rust servers, where is [AU] Meltdown placed?

Within the top 65% of all ranked servers: [AU] Meltdown at #14,746 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on [AU] Meltdown?

[AU] Meltdown's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 14 hours ago the current world was made.

Settings

Which rules and settings are recorded for [AU] Meltdown?

Gather rate for [AU] Meltdown: not stated in the name. No group limit is published. It runs the hardcore game mode, The hardest of Facepunch's modes. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for [AU] Meltdown?

A procedural map, generated by the game, is what [AU] Meltdown runs.

Tags

Where does [AU] Meltdown appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [AU] Meltdown are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

On [AU] Meltdown, what is meant by each tag?

Tags published by [AU] Meltdown, and read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp10 (Max players): The slot count is 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [AU] Meltdown?

Enter client.connect 144.6.253.187:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp10
Max players The slot count is 10.
ts0
Group limit Teams are disabled.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded