DWG RG-S15269Server sheetchecked 11m ago
Carters 24/7 Rust Fun
Online 147.135.105.66:60412 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Carters 24/7 Rust Fun, and is it up?
Carters 24/7 Rust Fun is up at this moment. About 19 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 11 October 2026 is when Rust Graphs first saw it.
How does Carters 24/7 Rust Fun perform, as measured?
Average server fps over the last 48 hours is 118; the lowest was 26. Counted at its highest: 45,988 entities, buildings, deployables and the rest of the world included. 3,845 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Carters 24/7 Rust Fun?
There is no region published by Carters 24/7 Rust Fun. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 147.135.105.66:60412 is its address.
What Rust version is recorded for Carters 24/7 Rust Fun?
On Linux, Carters 24/7 Rust Fun runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Carters 24/7 Rust Fun?
Current player count on Carters 24/7 Rust Fun: 0, of 75 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Carters 24/7 Rust Fun placed?
Player hours over seven days place Carters 24/7 Rust Fun at #15,269, within the top 69% of ranked servers.
Schedules
On Carters 24/7 Rust Fun, when do wipes occur?
An estimate from the force wipe gives Carters 24/7 Rust Fun's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 19 days 2 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which rules and settings are recorded for Carters 24/7 Rust Fun?
The name of Carters 24/7 Rust Fun records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Carters 24/7 Rust Fun played?
Size 3,000 with seed 646642074: that is the procedural map Carters 24/7 Rust Fun runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Carters 24/7 Rust Fun?
The Rust Graphs lists that carry Carters 24/7 Rust Fun are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
On Carters 24/7 Rust Fun, what is meant by each tag?
The game's server browser reads these tags from Carters 24/7 Rust Fun: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Carters 24/7 Rust Fun?
In Rust, press F1 and type client.connect 147.135.105.66:60412 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.