StatusLive Servers online11,686 Players34,939 Populated2,865 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 7m ago

Wiesel Rust

Online 147.93.160.205:28215 checked 7m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Wiesel Rust
Fig. 2

Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap2.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:13 UTC26d ago 1 – running 0
Thu 24 Sep, 17:13 UTC34d ago 1 halved by day 1 7.6 days 0
Mon 21 Sep, 16:33 UTC37d ago 3 halved by day 1 3 days 0
Sat 19 Sep, 19:03 UTC39d ago 3 – 1.9 days 0
Thu 17 Sep, 04:39 UTC41d ago 0 – 2.6 days 0
Wed 16 Sep, 18:31 UTC42d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 50 / 300
02
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
60 / 200
03
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
40 / 200
04
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average
29 / 100
05
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
5 / 200
06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
43 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Wiesel Rust, and is it online now?

Wiesel Rust is up at this moment. About 6 days 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 16 September 2026.

What does the recorded performance of Wiesel Rust show?

The last 48 hours give an average of 54 server fps and a floor of 12. Counted at its highest: 146,346 entities, buildings, deployables and the rest of the world included. 5,167 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Wiesel Rust hosted?

No region is published by Wiesel Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 147.93.160.205:28215.

What Rust version is recorded for Wiesel Rust?

Rust network protocol 2635 and build 168909 on Windows: that is what Wiesel Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Wiesel Rust?

0 of 50 slots on Wiesel Rust are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Wiesel Rust hold?

Player hours over seven days place Wiesel Rust at #15,358, within the top 69% of ranked servers.

Wipe times

On Wiesel Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

On Wiesel Rust, when do wipes occur?

At Wiesel Rust the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on Wiesel Rust?

No gather rate is stated in the name of Wiesel Rust. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for Wiesel Rust?

Wiesel Rust runs a procedural map of size 5,000 with seed 50002, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Wiesel Rust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Wiesel Rust: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Wiesel Rust?

The game's server browser reads these tags from Wiesel Rust: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Wiesel Rust?

Connect with client.connect 147.93.160.205:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded