StatusLive Servers online11,887 Players99,467 Populated3,953 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S1067Server sheetchecked 12m ago

[US West] Facepunch 4

Online 148.113.198.14:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now 10/ 350 3% full
7-day average8peak 22
Rank#1,067top 5%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [US West] Facepunch 4
Fig. 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 21 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is [US West] Facepunch 4, and is it online now?

Right now, [US West] Facepunch 4 is recorded as online. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [US West] Facepunch 4 perform, as measured?

230 server fps on average over the last 48 hours, and never under 194. Counted at its highest: 129,617 entities, buildings, deployables and the rest of the world included. 5,559 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [US West] Facepunch 4 hosted?

No region tag is published by [US West] Facepunch 4, but its name points to North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 148.113.198.14:28015.

On which Rust version is [US West] Facepunch 4 running?

Rust network protocol 2635 and build 168909 on Windows: that is what [US West] Facepunch 4 runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [US West] Facepunch 4?

Current player count on [US West] Facepunch 4: 10, of 350 slots. The seven-day mean is 8 players; the peak over the same period is 22. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 12 players.

What rank has been recorded for [US West] Facepunch 4?

Player hours over seven days place [US West] Facepunch 4 at #1,067, within the top 5% of ranked servers.

Wipe data

What is recorded on [US West] Facepunch 4 on wipe day?

The recent wipes averaged a busiest count of 21 players. At 43 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [US West] Facepunch 4?

The force wipe is the only wipe at [US West] Facepunch 4, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 23 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does [US West] Facepunch 4 run, and what rules?

Gather rate for [US West] Facepunch 4: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears in Rust's Official tab in game. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has [US West] Facepunch 4 loaded?

[US West] Facepunch 4 runs a procedural map of size 4,500 with seed 664932134, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [US West] Facepunch 4?

These Rust Graphs lists include [US West] Facepunch 4: Official Rust servers, plotted, Rust tutorial servers, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which meaning is attached to each tag on [US West] Facepunch 4?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): Slots: 350; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): New players start here with the tutorial from Facepunch; sc2 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags [US West] Facepunch 4 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is [US West] Facepunch 4 run?

[US West] Facepunch 4 publishes a playrust.com hostname. 124 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to [US West] Facepunch 4?

Connect with client.connect 148.113.198.14:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Graphs

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players Slots: 350.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players start here with the tutorial from Facepunch.

Other

sc2
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded