StatusLive Servers online11,658 Players32,604 Populated2,794 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S10103Server sheetchecked 1d ago

{SEA} DESTINY | 2.5X | PVP |

Offline 148.113.3.215:26161 checked 1d ago

2.5x vanillamoddedoxide
Connect
Players now 1/ 75 1% full
7-day average0peak 1
Rank#10,103top 45%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on {SEA} DESTINY | 2.5X | PVP |
Fig. 2

Server performance

Server fpsWipe
010020030040018:0019:0020:0021:0022:00Wiped Tue 27 Oct, 20:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.3 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:50 UTC1d ago – – running 1
Fri 9 Oct, 14:42 UTC19d ago 4 halved by day 2 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average
31 / 115
02
Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average
10 / 300
03
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average
4 / 150
04
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 14 on average
10 / 120
05
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average
4 / 200
06
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average
8 / 120
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for {SEA} DESTINY | 2.5X | PVP |, and is it up?

{SEA} DESTINY | 2.5X | PVP | is offline at this moment; 30 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 14 minutes ago. For the last 7 full days the record is 103 of 168 hours up, 61% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

Is {SEA} DESTINY | 2.5X | PVP | stable in the figures recorded?

Average server fps over the last 48 hours is 240; the lowest was 240. Counted at its highest: 48,849 entities, buildings, deployables and the rest of the world included. 2,999 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for {SEA} DESTINY | 2.5X | PVP |?

Asia is where the name of {SEA} DESTINY | 2.5X | PVP | points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 148.113.3.215:26161 is its address.

On which Rust version is {SEA} DESTINY | 2.5X | PVP | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on {SEA} DESTINY | 2.5X | PVP |. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on {SEA} DESTINY | 2.5X | PVP |?

The latest refresh records {SEA} DESTINY | 2.5X | PVP | as offline, last seen 30 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.

In the rankings, which position does {SEA} DESTINY | 2.5X | PVP | hold?

Over the last seven days, {SEA} DESTINY | 2.5X | PVP | records #10,103 for player hours: the top 45% of all ranked servers.

Wipe data

What happens on {SEA} DESTINY | 2.5X | PVP | on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.

What wipe schedule has been recorded for {SEA} DESTINY | 2.5X | PVP |?

{SEA} DESTINY | 2.5X | PVP |'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 30 hours ago.

Map and rules

What settings and rules apply on {SEA} DESTINY | 2.5X | PVP |?

The name records 2.5x gather for {SEA} DESTINY | 2.5X | PVP |. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for {SEA} DESTINY | 2.5X | PVP |?

Size 3,000 with seed 1627336182: that is the procedural map {SEA} DESTINY | 2.5X | PVP | runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does {SEA} DESTINY | 2.5X | PVP | appear among the Rust Graphs lists and filters?

These Rust Graphs lists include {SEA} DESTINY | 2.5X | PVP |: Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on {SEA} DESTINY | 2.5X | PVP |?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags {SEA} DESTINY | 2.5X | PVP | publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join {SEA} DESTINY | 2.5X | PVP |?

Connect with client.connect 148.113.3.215:26161: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/c8XuxmQv5P is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded