StatusLive Servers online11,694 Players49,675 Populated3,031 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S4664Server sheetchecked 9m ago

[EU/GER] Alpha Island PvE

Online EU 148.251.232.50:28010 checked 9m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,664top 21% · #1647 in EU
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/GER] Alpha Island PvE
Fig. 2

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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05
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General notes

Quick answers

from the figures on this page

Server data

Is [EU/GER] Alpha Island PvE online, and what uptime has been recorded?

Right now, [EU/GER] Alpha Island PvE is recorded as online. About 21 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [EU/GER] Alpha Island PvE perform, as measured?

The last 48 hours give an average of 11 server fps and a floor of 5. Counted at its highest: 109,721 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,551 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU/GER] Alpha Island PvE?

In Europe [EU/GER] Alpha Island PvE lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 148.251.232.50:28010.

On which Rust version is [EU/GER] Alpha Island PvE running?

Rust network protocol 2635 and build 168909 on Linux: that is what [EU/GER] Alpha Island PvE runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [EU/GER] Alpha Island PvE?

0 of 50 slots on [EU/GER] Alpha Island PvE are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 22:00 UTC, averaging 1 players.

In the rankings, which position does [EU/GER] Alpha Island PvE hold?

The same seven-day player-hour count places [EU/GER] Alpha Island PvE at #1,647 within Europe, #4,664 across all ranked servers and in the top 21% of them.

Schedules

What is recorded on [EU/GER] Alpha Island PvE on wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [EU/GER] Alpha Island PvE?

At [EU/GER] Alpha Island PvE the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 7 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does [EU/GER] Alpha Island PvE run, and what rules?

The name of [EU/GER] Alpha Island PvE records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for [EU/GER] Alpha Island PvE?

Size 4,250 with seed 606762838: that is the procedural map [EU/GER] Alpha Island PvE runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [EU/GER] Alpha Island PvE?

On Rust Graphs, [EU/GER] Alpha Island PvE is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [EU/GER] Alpha Island PvE, what is meant by each tag?

Tags published by [EU/GER] Alpha Island PvE, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is [EU/GER] Alpha Island PvE joined?

In Rust, press F1 and type client.connect 148.251.232.50:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/WAn72f8aDf.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded