DWG RG-S5503Server sheetchecked 8h ago
RUSTiPAWS ~ PvE
Offline NA 15.204.160.36:28115 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:02 UTC21d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RUSTiPAWS ~ PvE, and is it up?
Last seen 8 hours ago; right now RUSTiPAWS ~ PvE is offline. Counted from its reported uptime, the last restart was about 2 days 16 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does RUSTiPAWS ~ PvE perform, as measured?
Average server fps over the last 48 hours is 91; the lowest was 69. Counted at its highest: 101,964 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,840 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RUSTiPAWS ~ PvE?
The NA tag is how RUSTiPAWS ~ PvE lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.204.160.36:28115.
On which Rust version is RUSTiPAWS ~ PvE running?
On Windows, RUSTiPAWS ~ PvE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on RUSTiPAWS ~ PvE?
RUSTiPAWS ~ PvE is not responding at the latest refresh; the last record of it online is 8 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 21:00 UTC, averaging 1 players.
Against other Rust servers, where is RUSTiPAWS ~ PvE placed?
RUSTiPAWS ~ PvE also measures #920 in North America on the same seven-day player-hour count, at #5,503 globally and in the top 25% of ranked servers.
Wipe times
What happens on RUSTiPAWS ~ PvE on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 3 hours after the latest wipe the crowd was at its peak.
On RUSTiPAWS ~ PvE, when do wipes occur?
Once a month, with the force wipe, is when RUSTiPAWS ~ PvE wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 21 days 19 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which rules and settings are recorded for RUSTiPAWS ~ PvE?
Gather rate for RUSTiPAWS ~ PvE: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for RUSTiPAWS ~ PvE?
Seed 973004943 and size 4,000 define the procedural map RUSTiPAWS ~ PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does RUSTiPAWS ~ PvE appear among the Rust Graphs lists and filters?
On Rust Graphs, RUSTiPAWS ~ PvE is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on RUSTiPAWS ~ PvE?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags RUSTiPAWS ~ PvE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RUSTiPAWS ~ PvE?
In Rust, press F1 and type client.connect 15.204.160.36:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.