StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S5503Server sheetchecked 8h ago

RUSTiPAWS ~ PvE

Offline NA 15.204.160.36:28115 checked 8h ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,503top 25% · #920 in NA
Last wipe21d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5211:0019:0002:0010:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on RUSTiPAWS ~ PvE
Fig. 2

Server performance

05010015020011:0019:0002:0010:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:02 UTC21d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RUSTiPAWS ~ PvE, and is it up?

Last seen 8 hours ago; right now RUSTiPAWS ~ PvE is offline. Counted from its reported uptime, the last restart was about 2 days 16 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RUSTiPAWS ~ PvE perform, as measured?

Average server fps over the last 48 hours is 91; the lowest was 69. Counted at its highest: 101,964 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,840 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RUSTiPAWS ~ PvE?

The NA tag is how RUSTiPAWS ~ PvE lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.204.160.36:28115.

On which Rust version is RUSTiPAWS ~ PvE running?

On Windows, RUSTiPAWS ~ PvE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RUSTiPAWS ~ PvE?

RUSTiPAWS ~ PvE is not responding at the latest refresh; the last record of it online is 8 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 21:00 UTC, averaging 1 players.

Against other Rust servers, where is RUSTiPAWS ~ PvE placed?

RUSTiPAWS ~ PvE also measures #920 in North America on the same seven-day player-hour count, at #5,503 globally and in the top 25% of ranked servers.

Wipe times

What happens on RUSTiPAWS ~ PvE on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 3 hours after the latest wipe the crowd was at its peak.

On RUSTiPAWS ~ PvE, when do wipes occur?

Once a month, with the force wipe, is when RUSTiPAWS ~ PvE wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 21 days 19 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which rules and settings are recorded for RUSTiPAWS ~ PvE?

Gather rate for RUSTiPAWS ~ PvE: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RUSTiPAWS ~ PvE?

Seed 973004943 and size 4,000 define the procedural map RUSTiPAWS ~ PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RUSTiPAWS ~ PvE appear among the Rust Graphs lists and filters?

On Rust Graphs, RUSTiPAWS ~ PvE is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on RUSTiPAWS ~ PvE?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags RUSTiPAWS ~ PvE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RUSTiPAWS ~ PvE?

In Rust, press F1 and type client.connect 15.204.160.36:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded