DWG RG-S2899Server sheetchecked 13m ago
West Coast Fun PVE 2.5
Online 15.204.34.9:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:49 UTC FW27d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is West Coast Fun PVE 2.5 online, and what uptime has been recorded?
West Coast Fun PVE 2.5 is up at this moment. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is West Coast Fun PVE 2.5 stable in the figures recorded?
Average server fps over the last 48 hours is 135; the lowest was 108. Counted at its highest: 156,289 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,055 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is West Coast Fun PVE 2.5 hosted?
No region is published by West Coast Fun PVE 2.5. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 15.204.34.9:28015.
On which Rust version is West Coast Fun PVE 2.5 running?
On Linux, West Coast Fun PVE 2.5 runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on West Coast Fun PVE 2.5?
Current player count on West Coast Fun PVE 2.5: 2, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 7. The 48-hour peak falls at 00:00 UTC, averaging 2 players.
Against other Rust servers, where is West Coast Fun PVE 2.5 placed?
Over the last seven days, West Coast Fun PVE 2.5 records #2,899 for player hours: the top 13% of all ranked servers.
Schedules
What happens on West Coast Fun PVE 2.5 on the day of a wipe?
The recent wipes averaged a busiest count of 10 players. 33 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for West Coast Fun PVE 2.5?
Once a month, with the force wipe, is when West Coast Fun PVE 2.5 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on West Coast Fun PVE 2.5?
Gather rate for West Coast Fun PVE 2.5: not stated in the name. The group limit is 32 players. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is West Coast Fun PVE 2.5 played?
Size 4,250 with seed 2070244327: that is the procedural map West Coast Fun PVE 2.5 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does West Coast Fun PVE 2.5 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include West Coast Fun PVE 2.5: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on West Coast Fun PVE 2.5?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts32 (Group limit): The team limit is 32; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags West Coast Fun PVE 2.5 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join West Coast Fun PVE 2.5?
Connect with client.connect 15.204.34.9:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/CumrnnqwD8 is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts32,^o^z
Game
gmrust
mp50
ts32
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.