DWG RG-S15289Server sheetchecked 5m ago
world1
Online 15.235.180.140:26015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:26 UTC20d ago | 7 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is world1, and is it online now?
At this moment world1 is online. Counted from its reported uptime, the last restart was about 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.
How does world1 perform, as measured?
Average server fps over the last 48 hours is 131; the lowest was 38. Counted at its highest: 96,717 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,831 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for world1?
No region is published by world1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 15.235.180.140:26015.
What Rust version is recorded for world1?
Rust network protocol 2634 and build 166494 on Windows: that is what world1 runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on world1?
At the last refresh, world1 recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for world1?
Player hours over seven days place world1 at #15,289, within the top 69% of ranked servers.
Schedules
What is recorded on world1 on wipe day?
The recent wipes averaged a busiest count of 7 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for world1?
At world1 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 20 days 9 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on world1?
No gather rate is stated in the name of world1. No limit is published beyond the default: 8 players per group. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has world1 loaded?
world1 runs a procedural map of size 4,096 with seed 3486489, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain world1?
On Rust Graphs, world1 is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On world1, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags world1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is world1 joined?
Connect with client.connect 15.235.180.140:26015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://taolesi.online.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.