StatusLive Servers online11,829 Players91,985 Populated3,812 Wiped · 3 h459 Interval5 min Date29 OCT 2026

DWG RG-S1331Server sheetchecked 12m ago

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online EA 15.235.216.54:29013 checked 12m ago

monthly wipes moddedcarbonpve
Connect
Players now 2/ 200 1% full
7-day average5peak 15
Rank#1,331top 6% · #132 in EA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0510152022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] RustEZ Scourge PvE | Zombies | No...
Fig. 2

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it up?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up at this moment. About 47 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform, as measured?

Average server fps over the last 48 hours is 58; the lowest was 53. Counted at its highest: 189,054 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,924 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted?

In Asia [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 15.235.216.54:29013.

On which Rust version is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?

On Linux, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

2 of 200 slots on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are taken at the latest refresh. Averaged across seven days, the player count is 5, with a peak of 15. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 9 players.

What rank has been recorded for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Across seven days, player hours give [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing #1,331 globally and #132 in Asia, a top 6% position among ranked servers.

Schedules

What happens on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on the day of a wipe?

At their busiest, its recent wipes drew 14 players on average. At 39 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The force wipe is the only wipe at [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days 3 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

No gather rate is stated in the name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Size 4,500 with seed 393537180: that is the procedural map [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Graphs lists and filters?

On Rust Graphs, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The browser's listing places it under East Asia are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname. 13 other servers we track publish one too, so the same operator most likely runs them.

Connect

How is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing joined?

In Rust, press F1 and type client.connect 15.235.216.54:29013 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rustez.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded