StatusLive Servers online11,696 Players39,834 Populated3,002 Wiped · 3 h90 Interval5 min Date29 OCT 2026

DWG RG-S15400Server sheetchecked 8d ago

♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ

Offline EU 152.89.199.133:35015 checked 8d ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,400top 69% · #2590 in EU
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm57%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:35 UTC14d ago 0 – running 1
Tue 13 Oct, 22:01 UTC15d ago 2 – 0.5 days 1
Thu 8 Oct, 21:21 UTC20d ago 9 held half 5 days 0
Wed 7 Oct, 21:21 UTC21d ago 9 – 1 days 0
Tue 6 Oct, 21:21 UTC22d ago 4 – 1 days 0
Mon 5 Oct, 22:15 UTC23d ago 2 – 1 days 1
Sun 4 Oct, 21:28 UTC24d ago 3 – 1 days 0
Sat 3 Oct, 17:45 UTC25d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ, and is it up?

♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ is offline at this moment; 8 days 5 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

The EU tag is how ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 152.89.199.133:35015.

What Rust version is recorded for ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

The latest refresh records ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ as offline, last seen 8 days 5 hours ago.

In the rankings, which position does ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ hold?

The same seven-day player-hour count places ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ at #2,590 within Europe, #15,400 across all ranked servers and in the top 69% of them.

Schedules

What is recorded on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ on wipe day?

At their busiest, its recent wipes drew 4 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

No next wipe can be predicted for ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 16 hours ago.

Map and rules

What settings and rules apply on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

No gather rate is stated in the name of ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ. The group limit is 8 players, the game's default. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ loaded?

Size 1,000 with seed 1337: that is the procedural map ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

The Rust Graphs lists that carry ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ are: Europe servers, plotted, Modded Rust servers, Rust build servers, plotted live and Rust creative servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

Tags published by ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^c (Creative): Build what you like without gathering, in sandbox mode; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^k (Build server): Design and practise bases here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ?

♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ publishes a teatime.gg hostname. 6 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

How is ♨ TEATIME СТРОЙКА|1v1|АИМ|ИГРЫ|ЗАХОДИ joined?

In Rust, press F1 and type client.connect 152.89.199.133:35015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://teatime.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^c,^e,^k,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players The slot count is 150.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^c
Creative Build what you like without gathering, in sandbox mode.
^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded