StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S2375Server sheetchecked 14m ago

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online EU · ger 51.178.215.98:28015 checked 14m ago

moddedcarbon
Connect
Players now 0/ 150 0% full
7-day average2peak 10
Rank#2,375top 11% · #914 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN...
Fig. 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC6h ago – – – 2
Wed 28 Oct, 05:35 UTC1d ago – – – 1
Tue 27 Oct, 04:25 UTC2d ago – – – 2
Mon 26 Oct, 04:12 UTC3d ago – – – 0
Sun 25 Oct, 04:12 UTC4d ago 9 – 1 days 0
Sat 24 Oct, 04:13 UTC5d ago 10 – 1 days 0
Tue 20 Oct, 04:13 UTC9d ago 5 held half 4 days 0
Mon 19 Oct, 04:12 UTC10d ago 5 – 1 days 0
Sun 18 Oct, 04:12 UTC11d ago 4 – 1 days 0
Sat 17 Oct, 04:33 UTC12d ago 6 – 1 days 1
Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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935 / 894
02
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213 / 206
03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, and is it online now?

At this moment ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform, as measured?

Average server fps over the last 48 hours is 60; the lowest was 59. Counted at its highest: 4,716 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,138 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

In Europe, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appears with the EU tag; the region code given is ger. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.178.215.98:28015 is its address.

On which Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

At the last refresh, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN recorded 0 players across 150 slots. The seven-day mean is 2 players; the peak over the same period is 10. The 48-hour peak falls at 21:00 UTC, averaging 5 players.

What rank has been recorded for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN also measures #914 in Europe on the same seven-day player-hour count, at #2,375 globally and in the top 11% of ranked servers.

Wipe data

On ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, when do wipes occur?

None of the resets at ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which rules and settings are recorded for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN records no gather rate. No limit is published beyond the default: 8 players per group. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: ● RAID META BASES ●.

Filters

Where does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear among the Rust Graphs lists and filters?

On Rust Graphs, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is placed in these lists: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live, Rust battlefield servers, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

On ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, what is meant by each tag?

The game's server browser reads these tags from ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger; ^c (Creative): Build what you like: no gathering, sandbox style; ^e (Minigames): The minigames listed: arenas, Bedwars, parkour and others; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^k (Build server): Here you can design and practise bases; ^j (Battle royale): As the zone closes in, loot and fight; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes a teatime.gg hostname. 6 other servers we track publish one too, so the same operator most likely runs them.

Joining the server

By what method do you join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Connect with client.connect 51.178.215.98:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://teatime.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code recorded is ger.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.
^e
Minigames The minigames listed: arenas, Bedwars, parkour and others.
^d
Combat training The loot is handed to you for aim and PvP practice.
^k
Build server Here you can design and practise bases.
^j
Battle royale As the zone closes in, loot and fight.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded