DWG RG-S2303Server sheetchecked 3h ago
[帝都城]
Online 153.35.147.23:55555 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [帝都城] online, and what uptime has been recorded?
[帝都城] is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does [帝都城] perform, as measured?
Average server fps over the last 48 hours is 109; the lowest was 52. Counted at its highest: 44,811 entities, buildings, deployables and the rest of the world included. 2,761 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [帝都城] hosted?
Its name points to Asia, though [帝都城] publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 153.35.147.23:55555.
On which Rust version is [帝都城] running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [帝都城]. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for [帝都城]?
At the last refresh, [帝都城] recorded 3 players across 100 slots. Averaged across seven days, the player count is 2, with a peak of 10. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 7 players.
Against other Rust servers, where is [帝都城] placed?
Player hours over seven days place [帝都城] at #2,303, within the top 10% of ranked servers.
Wipe times
What is recorded on [帝都城] on wipe day?
At their busiest, its recent wipes drew 6 players on average. 33 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on [帝都城]?
The force wipe is the only wipe at [帝都城], once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 21 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does [帝都城] run, and what rules?
The name of [帝都城] records no gather rate. 50 players is the published group limit. pve, no fighting other players, is the game mode. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.
What is the map for [帝都城]?
[帝都城] runs a procedural map of size 1,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
Where does [帝都城] appear among the Rust Graphs lists and filters?
On Rust Graphs, [帝都城] is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On [帝都城], what is meant by each tag?
The game's server browser reads these tags from [帝都城]: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts50 (Group limit): The team limit is 50; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
By whom is [帝都城] run?
[帝都城] publishes a 2ust.cn hostname. 8 other servers we track publish one too, so the same operator most likely runs them.
Connect
What is the way to connect to [帝都城]?
In Rust, press F1 and type client.connect 153.35.147.23:55555 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://68509.cn is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts50,^o
Game
gmrust
mp100
ts50
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.