StatusLive Servers online11,675 Players46,574 Populated2,995 Wiped · 3 h93 Interval5 min Date30 OCT 2026

DWG RG-S15423Server sheetchecked 8d ago

Eddie Catflap's Synecdoche v2.3.5J

Offline OC 157.211.1.239:28115 checked 8d ago

biweekly wipes moddedoxide
Connect
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,423top 69% · #178 in OC
Last wipe28d agobiweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Eddie Catflap's Synecdoche v2.3.5J
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 23:35 UTC
  3. 27d 20hThu 26 Nov, 23:35 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW28d ago 0 – running 0
Thu 17 Sep, 22:21 UTC42d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average
169 / 200
02
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 29 on average
48 / 200
03
[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average
2 / 126
04
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average
1 / 100
05
Alone & AfraidOC · no group limit · biweekly · 2 on average
1 / 50
06
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 2 on average
6 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Eddie Catflap's Synecdoche v2.3.5J, and is it online now?

Last seen 8 days 21 hours ago; right now Eddie Catflap's Synecdoche v2.3.5J is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is Eddie Catflap's Synecdoche v2.3.5J hosted?

In Oceania Eddie Catflap's Synecdoche v2.3.5J lists itself, tagged OC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.211.1.239:28115.

What Rust version is recorded for Eddie Catflap's Synecdoche v2.3.5J?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Eddie Catflap's Synecdoche v2.3.5J. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J is not responding at the latest refresh; the last record of it online is 8 days 21 hours ago.

In the rankings, which position does Eddie Catflap's Synecdoche v2.3.5J hold?

Eddie Catflap's Synecdoche v2.3.5J also measures #178 in Oceania on the same seven-day player-hour count, at #15,423 globally and in the top 69% of ranked servers.

Schedules

What happens on Eddie Catflap's Synecdoche v2.3.5J on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 12.

Which times and days are wipes plotted at on Eddie Catflap's Synecdoche v2.3.5J?

The prediction follows its tag, because too few wipes of Eddie Catflap's Synecdoche v2.3.5J are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does Eddie Catflap's Synecdoche v2.3.5J run, and what rules?

The name of Eddie Catflap's Synecdoche v2.3.5J records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Eddie Catflap's Synecdoche v2.3.5J played?

Seed 1337 and size 4,096 define the procedural map Eddie Catflap's Synecdoche v2.3.5J generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Tags

Where does Eddie Catflap's Synecdoche v2.3.5J appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Eddie Catflap's Synecdoche v2.3.5J are: Oceania servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Eddie Catflap's Synecdoche v2.3.5J?

The game's server browser reads these tags from Eddie Catflap's Synecdoche v2.3.5J: gmrust (Game mode): Standard survival, as Rust plays; mp80 (Max players): The slot count is 80; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The browser's listing places it under Oceania. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Eddie Catflap's Synecdoche v2.3.5J?

Enter client.connect 157.211.1.239:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/twAFAAyspD is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp80
Max players The slot count is 80.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The browser's listing places it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded