DWG RG-S15399Server sheetchecked 10m ago
Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 07:22 UTC, in 4d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 21hMon 2 Nov, 07:22 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 11d 21hMon 9 Nov, 07:22 UTC
- 18d 21hMon 16 Nov, 07:22 UTC
- 25d 21hMon 23 Nov, 07:22 UTC
- 32d 21hMon 30 Nov, 07:22 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 39d 21hMon 7 Dec, 07:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW26d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Outback Modded 7x | AU/OCE, and is it online now?
At this moment Outback Modded 7x | AU/OCE is online. The uptime it reports puts the last restart at about 3 days 4 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Outback Modded 7x | AU/OCE show?
The last 48 hours give an average of 136 server fps and a floor of 77. Counted at its highest: 203,774 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,984 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Outback Modded 7x | AU/OCE?
Oceania is where the name of Outback Modded 7x | AU/OCE points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.211.49.86:28015.
What Rust version is recorded for Outback Modded 7x | AU/OCE?
Rust network protocol 2635 and build 168909 on Windows: that is what Outback Modded 7x | AU/OCE runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Outback Modded 7x | AU/OCE?
Current player count on Outback Modded 7x | AU/OCE: 0, of 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does Outback Modded 7x | AU/OCE hold?
Over the last seven days, Outback Modded 7x | AU/OCE records #15,399 for player hours: the top 69% of all ranked servers.
Schedules
On Outback Modded 7x | AU/OCE, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 37 hours after the latest wipe the crowd was at its peak.
On Outback Modded 7x | AU/OCE, when do wipes occur?
Too few of Outback Modded 7x | AU/OCE's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Monday 2 November at 07:22 UTC is the date its next wipe is due. The world it runs now was made 16 days 2 hours ago. A wipe every week is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for Outback Modded 7x | AU/OCE?
7x gather is stated in the name of Outback Modded 7x | AU/OCE. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Outback Modded 7x | AU/OCE loaded?
Size 4,500 with seed 1337: that is the procedural map Outback Modded 7x | AU/OCE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Outback Modded 7x | AU/OCE appear among the Rust Graphs lists and filters?
On Rust Graphs, Outback Modded 7x | AU/OCE is placed in these lists: Oceania servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
On Outback Modded 7x | AU/OCE, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Outback Modded 7x | AU/OCE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Outback Modded 7x | AU/OCE?
Connect with client.connect 157.211.49.86:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.