DWG RG-S2672Server sheetchecked 7m ago
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
Online NA 157.250.193.154:28025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 20d 22hThu 19 Nov, 19:07 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 19:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:07 UTC1h ago | – | – | running | 4 |
| Thu 15 Oct, 18:17 UTC14d ago | 7 | – | – | 3 |
| Thu 1 Oct, 17:57 UTC FW28d ago | 8 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:43 UTC42d ago | 8 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and is it online now?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is up at this moment. Counted from its reported uptime, the last restart was about 26 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 stable in the figures recorded?
Average server fps over the last 48 hours is 86; the lowest was 53. Counted at its highest: 175,667 entities, buildings, deployables and the rest of the world included. 5,514 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
With its NA tag, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.250.193.154:28025.
What Rust version is recorded for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Rust network protocol 2635 and build 168909 on Windows: that is what Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
At the last refresh, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 recorded 4 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 7. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 4 players.
Against other Rust servers, where is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 placed?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 also measures #436 in North America on the same seven-day player-hour count, at #2,672 globally and in the top 12% of ranked servers.
Schedules
What happens on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 on the day of a wipe?
The recent wipes averaged a busiest count of 8 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 67% of its recent wipes stayed above half that peak. By day 8 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
every 3 weeks on Thursday at 19:07 UTC is how Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 1 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which rules and settings are recorded for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Gather rate for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 played?
Seed 1337 and size 4,750 define the procedural map Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1: Modded Rust servers, Rust build servers, plotted live, PvE Rust servers, plotted, Rust tutorial servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
On Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, what is meant by each tag?
Tags published by Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
In Rust, press F1 and type client.connect 157.250.193.154:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/odysseyrp is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^t,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^t
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
