StatusLive Servers online11,596 Players34,156 Populated2,853 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S8521Server sheetchecked 14m ago

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 14m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#8,521top 38% · #2146 in EU
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on [DE] Project RUST Sixty_Five | Only PvE |...
Fig. 2

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC41d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC43d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it online now?

Right now, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is recorded as online. About 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 162 of 168 hours up, 96% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL show?

152 server fps on average over the last 48 hours, and never under 118. Counted at its highest: 50,734 entities, buildings, deployables and the rest of the world included. 3,602 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

With its EU tag, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.87.15:22657.

What Rust version is recorded for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Rust network protocol 2635 and build 168909 on Linux: that is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

0 of 40 slots on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 01:00 UTC, averaging 1 players.

What rank has been recorded for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL also measures #2,146 in Europe on the same seven-day player-hour count, at #8,521 globally and in the top 38% of ranked servers.

Wipe times

On [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 7 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

At [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 3 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

No gather rate is stated in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Seed 1179055683 and size 3,000 define the procedural map [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear among the Rust Graphs lists and filters?

On Rust Graphs, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is placed in these lists: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Tags published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Connect with client.connect 157.85.87.15:22657: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded