StatusLive Servers online11,865 Players103,410 Populated3,960 Wiped · 3 h555 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 13m ago

Spurgs-Rust - AU / 2x /

Online 159.196.128.63:4419 checked 13m ago

2x moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Spurgs-Rust - AU / 2x /
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:15 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average
2 / 75
02
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
3 / 75
03
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
04
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
05
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 10 on average
5 / 100
06
[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average
2 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Spurgs-Rust - AU / 2x / online, and what uptime has been recorded?

At this moment Spurgs-Rust - AU / 2x / is online. The uptime it reports puts the last restart at about 13 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Spurgs-Rust - AU / 2x / perform, as measured?

131 server fps on average over the last 48 hours, and never under 89. Counted at its highest: 92,114 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,618 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Spurgs-Rust - AU / 2x /?

No region tag is published by Spurgs-Rust - AU / 2x /, but its name points to Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 159.196.128.63:4419.

What Rust version is recorded for Spurgs-Rust - AU / 2x /?

On Linux, Spurgs-Rust - AU / 2x / runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Spurgs-Rust - AU / 2x /?

Current player count on Spurgs-Rust - AU / 2x /: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Spurgs-Rust - AU / 2x /?

Player hours over seven days place Spurgs-Rust - AU / 2x / at #15,289, within the top 69% of ranked servers.

Schedules

On Spurgs-Rust - AU / 2x /, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Spurgs-Rust - AU / 2x /, when do wipes occur?

The record of Spurgs-Rust - AU / 2x /'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 8 hours ago.

Map and rules

Which settings does Spurgs-Rust - AU / 2x / run, and what rules?

2x gather is stated in the name of Spurgs-Rust - AU / 2x /. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Spurgs-Rust - AU / 2x / played?

Spurgs-Rust - AU / 2x / runs a procedural map of size 4,250 with seed 87446814, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Spurgs-Rust - AU / 2x /?

On Rust Graphs, Spurgs-Rust - AU / 2x / is placed in these lists: Servers with a 2x gather rate, Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on Spurgs-Rust - AU / 2x /?

The game's server browser reads these tags from Spurgs-Rust - AU / 2x /: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Spurgs-Rust - AU / 2x /?

In Rust, press F1 and type client.connect 159.196.128.63:4419 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/gcJ5yQb5ka.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded