StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 4m ago

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online 165.99.241.124:28080 checked 4m ago

monthly wipes moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [AU/NZ] RAGTAGS | Dynamic Gather Rate |...
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it up?

At this moment [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is online. Counted from its reported uptime, the last restart was about 29 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 23 September 2026 is when Rust Graphs first saw it.

How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform, as measured?

132 server fps on average over the last 48 hours, and never under 113. Counted at its highest: 48,787 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,953 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hosted?

No region tag is published by [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, but its name points to Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 165.99.241.124:28080 is its address.

On which Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen running?

On Linux, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

0 of 40 slots on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hold?

Over the last seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen records #15,339 for player hours: the top 69% of all ranked servers.

Wipe data

On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 8 hours after the latest wipe the crowd was at its peak.

On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, when do wipes occur?

Once a month, with the force wipe, is when [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 26 days 22 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run, and what rules?

The name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Seed 817263451 and size 3,000 define the procedural map [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The Rust Graphs lists that carry [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen are: Oceania servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Connect with client.connect 165.99.241.124:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustyragtags.github.io/ragtags-website/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded