StatusLive Servers online11,792 Players68,594 Populated3,568 Wiped · 3 h191 Interval5 min Date29 OCT 2026

DWG RG-S5814Server sheetchecked 10m ago

OMC Sparker's PVE [Monthly] Zombies - Bandits

Online NA 168.100.160.43:30007 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,814top 26% · #953 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on OMC Sparker's PVE [Monthly] Zombies - Bandits
Fig. 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for OMC Sparker's PVE [Monthly] Zombies - Bandits, and is it up?

At this moment OMC Sparker's PVE [Monthly] Zombies - Bandits is online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 163 of 168 hours up over the last 7 full days, which is 97% of the time. First seen by Rust Graphs on 13 September 2026.

How does OMC Sparker's PVE [Monthly] Zombies - Bandits perform, as measured?

Average server fps over the last 48 hours is 59; the lowest was 39. Counted at its highest: 104,082 entities, buildings, deployables and the rest of the world included. 4,764 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for OMC Sparker's PVE [Monthly] Zombies - Bandits?

With its NA tag, OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 168.100.160.43:30007 is its address.

On which Rust version is OMC Sparker's PVE [Monthly] Zombies - Bandits running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on OMC Sparker's PVE [Monthly] Zombies - Bandits. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for OMC Sparker's PVE [Monthly] Zombies - Bandits?

0 of 40 slots on OMC Sparker's PVE [Monthly] Zombies - Bandits are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 2 players.

Against other Rust servers, where is OMC Sparker's PVE [Monthly] Zombies - Bandits placed?

OMC Sparker's PVE [Monthly] Zombies - Bandits also measures #953 in North America on the same seven-day player-hour count, at #5,814 globally and in the top 26% of ranked servers.

Wipe times

On OMC Sparker's PVE [Monthly] Zombies - Bandits, what does the data show for wipe day?

The recent wipes averaged a busiest count of 5 players. At 3 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for OMC Sparker's PVE [Monthly] Zombies - Bandits?

The force wipe is the only wipe at OMC Sparker's PVE [Monthly] Zombies - Bandits, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

What settings and rules apply on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Gather rate for OMC Sparker's PVE [Monthly] Zombies - Bandits: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has OMC Sparker's PVE [Monthly] Zombies - Bandits loaded?

Size 4,250 with seed 1289664808: that is the procedural map OMC Sparker's PVE [Monthly] Zombies - Bandits runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain OMC Sparker's PVE [Monthly] Zombies - Bandits?

On Rust Graphs, OMC Sparker's PVE [Monthly] Zombies - Bandits is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Tags published by OMC Sparker's PVE [Monthly] Zombies - Bandits, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to OMC Sparker's PVE [Monthly] Zombies - Bandits?

Enter client.connect 168.100.160.43:30007 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/HNfq9d7Uw6.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded