Fig. 1Players on RG | VIP Map PreviewRG-S15323-01 · Sheet 1 of 12
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15323-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15323-03 · Sheet 3 of 12
Schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Thu 22 OctThu 22 OctTue 20 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S15323-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 08:07 UTC2d ago
–
–
running
0
Thu 22 Oct, 19:02 UTC6d ago
0
–
4.5 days
0
Thu 22 Oct, 11:02 UTC7d ago
0
–
0.3 days
0
Tue 20 Oct, 07:06 UTC9d ago
0
–
2.2 days
0
Thu 15 Oct, 11:04 UTC14d ago
0
–
4.8 days
0
Tue 13 Oct, 07:13 UTC16d ago
0
–
2.2 days
0
Thu 8 Oct, 11:02 UTC21d ago
0
–
4.8 days
0
Tue 6 Oct, 07:13 UTC23d ago
0
–
2.2 days
0
Thu 1 Oct, 18:38 UTCFW27d ago
0
–
4.5 days
0
Wed 30 Sep, 01:04 UTC29d ago
0
–
1.7 days
0
Mon 28 Sep, 21:04 UTC30d ago
0
–
1.2 days
0
Mon 28 Sep, 10:34 UTC31d ago
0
–
0.4 days
0
Thu 24 Sep, 11:02 UTC35d ago
0
–
4 days
0
Wed 23 Sep, 15:02 UTC35d ago
0
–
0.8 days
0
Tue 22 Sep, 07:11 UTC37d ago
0
–
1.3 days
0
Sat 19 Sep, 21:01 UTC39d ago
0
–
2.4 days
0
Thu 17 Sep, 19:01 UTC41d ago
0
–
2.1 days
0
Thu 17 Sep, 11:05 UTC42d ago
0
–
0.3 days
0
Tue 15 Sep, 07:12 UTC44d ago
0
–
2.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15323-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for RG | VIP Map Preview, and is it up?
At this moment RG | VIP Map Preview is online. Counted from its reported uptime, the last restart was about 2 days 1 hours ago. For the last 7 full days the record is 125 of 168 hours up, 74% of the time. First seen by Rust Graphs on 13 September 2026.
2.
Is RG | VIP Map Preview stable in the figures recorded?
60 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 61,975 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,413 MB. Players feel low fps and a climbing entity count as lag.
3.
In which location is RG | VIP Map Preview hosted?
In Europe RG | VIP Map Preview lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 168.100.161.191:28075 is its address.
4.
On which Rust version is RG | VIP Map Preview running?
On Linux, RG | VIP Map Preview runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
5.
What does the population history show for RG | VIP Map Preview?
0 of 25 slots on RG | VIP Map Preview are taken at the latest refresh. Averaged across seven days, the player count is 0.
6.
What rank has been recorded for RG | VIP Map Preview?
The same seven-day player-hour count places RG | VIP Map Preview at #2,559 within Europe, #15,323 across all ranked servers and in the top 69% of them.
Schedules
7.
Which times and days are wipes plotted at on RG | VIP Map Preview?
Too few wipes are on record for RG | VIP Map Preview to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 3 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
8.
What settings and rules apply on RG | VIP Map Preview?
No gather rate is stated in the name of RG | VIP Map Preview. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
9.
What is the map for RG | VIP Map Preview?
Size 3,380, custom, on RG | VIP Map Preview: the map file is published and can be downloaded from this page.
Filters
10.
Where does RG | VIP Map Preview appear among the Rust Graphs lists and filters?
On Rust Graphs, RG | VIP Map Preview is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
11.
On RG | VIP Map Preview, what is meant by each tag?
The game's server browser reads these tags from RG | VIP Map Preview: gmrust (Game mode): Survival in standard Rust style; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
12.
Which operator runs RG | VIP Map Preview?
A polarrust.com hostname is published by RG | VIP Map Preview, as it is by 5 other servers we track; the same operator most likely runs them.
Joining the server
13.
By what method do you join RG | VIP Map Preview?
Connect with client.connect 168.100.161.191:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rustgaming.net.
NotesAnswered from the figuresRG-S15323-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in standard Rust style.
mp25
Max playersSlots: 25.
ts8
Group limitTeams are capped at 8, the default setting.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeRegion code not set.
Wipe schedule
^b
BiweeklyThe wipe cycle is two weeks.
Difficulty
^v
VanillaFacepunch's game, unaltered: rates, kits and rules are as shipped.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagA non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15323-12 · Sheet 12 of 12