StatusLive Servers online11,614 Players46,371 Populated3,033 Wiped · 3 h110 Interval5 min Date30 OCT 2026

DWG RG-S14301Server sheetchecked 10m ago

Tims Place PVE Test Server

Online 168.100.162.53:28915 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#14,301top 64%
Last wipe11d agomonthly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Tims Place PVE Test Server
Fig. 2

Server performance

02040608008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:25 UTC11d ago 1 – running 0
Sun 18 Oct, 01:29 UTC12d ago 1 – 0.5 days 0
Tue 13 Oct, 22:07 UTC16d ago 0 – 4.1 days 0
Fri 9 Oct, 21:32 UTC20d ago 1 halved by day 2 4 days 0
Thu 8 Oct, 21:28 UTC21d ago 0 – 1 days 0
Wed 7 Oct, 20:00 UTC22d ago 0 – 1.1 days 0
Tue 6 Oct, 23:00 UTC23d ago 0 – 0.9 days 0
Thu 1 Oct, 18:55 UTC FW28d ago 3 halved by day 1 5.2 days 1
Thu 1 Oct, 11:50 UTC28d ago 3 – 0.3 days 0
Sun 27 Sep, 15:13 UTC32d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Tims Place PVE Test Server, and is it online now?

Tims Place PVE Test Server is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Tims Place PVE Test Server perform, as measured?

The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 316,864 entities, buildings, deployables and the rest of the world included. 5,819 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Tims Place PVE Test Server?

There is no region published by Tims Place PVE Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 168.100.162.53:28915.

What Rust version is recorded for Tims Place PVE Test Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Tims Place PVE Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Tims Place PVE Test Server?

At the last refresh, Tims Place PVE Test Server recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Tims Place PVE Test Server?

Within the top 64% of all ranked servers: Tims Place PVE Test Server at #14,301 for player hours, seven days recorded.

Wipe times

What is recorded on Tims Place PVE Test Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Tims Place PVE Test Server?

Once a month, with the force wipe, is when Tims Place PVE Test Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for Tims Place PVE Test Server?

The name of Tims Place PVE Test Server records no gather rate. 25 players is the published group limit. It runs the build & creative game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Tims Place PVE Test Server loaded?

Seed 1 and size 6,000 define the procedural map Tims Place PVE Test Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

Where does Tims Place PVE Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Tims Place PVE Test Server are: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Tims Place PVE Test Server, what is meant by each tag?

Tags published by Tims Place PVE Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts25 (Group limit): Teams hold no more than 25; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^c (Creative): Build what you like: no gathering, sandbox style; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Tims Place PVE Test Server?

Enter client.connect 168.100.162.53:28915 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts25,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts25
Group limit Teams hold no more than 25.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded