StatusLive Servers online11,795 Players69,100 Populated3,591 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S7488Server sheetchecked 1d ago

Pulse Testing

Offline OC · au1 168.100.162.88:28015 checked 1d ago

weekly wipes moddedoxide
Connect
Players now 1/ 40 2% full
7-day average1peak 3
Rank#7,488top 34% · #150 in OC
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5223:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Pulse Testing
Fig. 2

Server performance

01020304023:0001:0004:0006:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 34% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:47 UTC2d ago – – – 0
Tue 27 Oct, 08:27 UTC2d ago – – – 0
Tue 27 Oct, 08:19 UTC2d ago – – – 1
Tue 27 Oct, 08:12 UTC2d ago – – – 1
Tue 27 Oct, 07:59 UTC2d ago – – – 0
Tue 27 Oct, 07:39 UTC2d ago – – – 1
Tue 27 Oct, 07:25 UTC2d ago – – – 1
Tue 27 Oct, 07:03 UTC2d ago – – – 1
Tue 27 Oct, 01:06 UTC2d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average
85 / 300
02
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average
93 / 300
03
RaidLabgroups of 8+ · 29 on average
0 / 50
04
EU Hub 01EU · groups of 1000+ · 24 on average
14 / 3300
05
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average
8 / 300
06
A Shockbyte Rust Servergroups of 8+ · 2 on average
0 / 40
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Pulse Testing, and is it up?

The current state of Pulse Testing is offline, with the last sighting 25 hours ago. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 2 full days the record is 22 of 48 hours up, 46% of the time. On 26 October 2026 is when Rust Graphs first saw it.

Is Pulse Testing stable in the figures recorded?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 31,297 entities, buildings, deployables and the rest of the world included. 1,639 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Pulse Testing hosted?

In Oceania, Pulse Testing appears with the OC tag; the region code given is au1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 168.100.162.88:28015.

What Rust version is recorded for Pulse Testing?

Rust network protocol 2635 and build 168909 on Linux: that is what Pulse Testing runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Pulse Testing?

The latest refresh records Pulse Testing as offline, last seen 25 hours ago. The seven-day mean is 1 players; the peak over the same period is 3. The 48-hour peak falls at 09:00 UTC, averaging 1 players.

What rank has been recorded for Pulse Testing?

Across seven days, player hours give Pulse Testing #7,488 globally and #150 in Oceania, a top 34% position among ranked servers.

Wipe times

Which times and days are wipes plotted at on Pulse Testing?

No wipe schedule is kept for Pulse Testing. The world is replaced every few hours, and such resets are not wipes.

Map and rules

Which settings does Pulse Testing run, and what rules?

No gather rate is stated in the name of Pulse Testing. 16 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Pulse Testing?

Pulse Testing runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Pulse Testing?

The Rust Graphs lists that carry Pulse Testing are: Oceania servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Pulse Testing?

The game's server browser reads these tags from Pulse Testing: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rau1 (Region code): Region code: au1; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs Pulse Testing?

The same operator most likely runs Pulse Testing and 1 other server we track, since all publish a pulserust.net hostname.

Connect

How is Pulse Testing joined?

Enter client.connect 168.100.162.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://pulserust.net/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$rau1
Region code Region code: au1.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded