DWG RG-S15322Server sheetchecked 10d ago
MotoTalon_ RustServer
Offline 170.100.169.208:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:05 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for MotoTalon_ RustServer, and is it up?
Last seen 10 days 11 hours ago; right now MotoTalon_ RustServer is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for MotoTalon_ RustServer?
No region is published by MotoTalon_ RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 170.100.169.208:28015 is its address.
On which Rust version is MotoTalon_ RustServer running?
On Linux, MotoTalon_ RustServer runs Rust network protocol 2634 and build 167058. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on MotoTalon_ RustServer?
MotoTalon_ RustServer is not responding at the latest refresh; the last record of it online is 10 days 11 hours ago.
Against other Rust servers, where is MotoTalon_ RustServer placed?
Player hours over seven days place MotoTalon_ RustServer at #15,322, within the top 70% of ranked servers.
Wipe times
What is recorded on MotoTalon_ RustServer on wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On MotoTalon_ RustServer, when do wipes occur?
The force wipe is the only wipe at MotoTalon_ RustServer, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 1 hours ago. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on MotoTalon_ RustServer?
No gather rate is stated in the name of MotoTalon_ RustServer. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is MotoTalon_ RustServer played?
A procedural map, generated by the game, is what MotoTalon_ RustServer runs.
Tags
Where does MotoTalon_ RustServer appear among the Rust Graphs lists and filters?
On Rust Graphs, MotoTalon_ RustServer is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on MotoTalon_ RustServer?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags MotoTalon_ RustServer publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join MotoTalon_ RustServer?
Enter client.connect 170.100.169.208:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.