StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S15384Server sheetchecked 40d ago

Magic Test Server

Offline 174.194.198.179:28115 checked 40d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,384no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Magic Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Magic Test Server online, and what uptime has been recorded?

The current state of Magic Test Server is offline, with the last sighting 40 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is Magic Test Server hosted?

There is no region published by Magic Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 174.194.198.179:28115.

On which Rust version is Magic Test Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Magic Test Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Magic Test Server?

Magic Test Server is not responding at the latest refresh; the last record of it online is 40 days ago.

Against other Rust servers, where is Magic Test Server placed?

Within the top – of all ranked servers: Magic Test Server at #15,384 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Magic Test Server?

The record of Magic Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 40 days 5 hours ago.

Settings

Which rules and settings are recorded for Magic Test Server?

Gather rate for Magic Test Server: not stated in the name. Eight players per group: the default for the game. It runs the primitive game mode, no guns: bows, spears and melee. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Magic Test Server played?

A procedural map, generated by the game, is what Magic Test Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Magic Test Server?

On Rust Graphs, Magic Test Server is placed in these lists: Modded Rust servers and Primitive Rust servers, drawn as graphs. On the server list, these filters bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Magic Test Server, what is meant by each tag?

gmprimitive (Game mode): Primitive mode leaves out guns and allows bows, spears and melee; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Magic Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Magic Test Server joined?

In Rust, press F1 and type client.connect 174.194.198.179:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^z,^y

Game

gmprimitive
Game mode Primitive mode leaves out guns and allows bows, spears and melee.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded